Second part of Eckhart Schmidt's TreCamerone-trilogy.
Social & External
Unknown Role
Lizzie McGuire has graduated from middle school and takes a trip to Rome, Italy with her class. And what was supposed to be only a normal trip, becomes a teenager's dream come true.
When her social-climbing father is relocated from small-town North to his native Rome, 12-year-old Caterina enrolls to his old school, finding herself at sea with an environment where students sort themselves by social class and their parents' political affiliation.
Two nuns come to Rome to protest to an airline about its jet planes which have been flying over their convent school, disrupting teaching of the little orphans who study there and damaging the ancient fresco of their patron saint through sound vibrations.
The Chipmunks and the Chipettes go head to head in a hot air balloon race, and the winner gets $100,000. Unbeknownst to the participants, the "race" is actually a diamond smuggling ring!
Overwhelmed by her suffocating schedule, touring European princess Ann takes off for a night while in Rome. When a sedative she took from her doctor kicks in, however, she falls asleep on a park bench and is found by an American reporter, Joe Bradley, who takes her back to his apartment for safety. At work the next morning, Joe finds out Ann's regal identity and bets his editor he can get exclusive interview with her, but romance soon gets in the way.
Episodic journey of journalist Marcello who struggles to find his place in the world, torn between the allure of Rome's elite social scene and the stifling domesticity offered by his girlfriend, all the while searching for a way to become a serious writer.
A quintet of cabbies in five cities and their remarkable fares on the same eventful night.
One little ancient British village still holds out against the Roman invaders. Asterix and Obelix are invited to help. They must face fog, rain, warm beer and boiled boar with mint sauce, but they soon have Governor Encyclopaedius Britannicus's Romans declining and falling. Until a wild race for a barrel of magic potion lands them in the drink.
When marauding Romans capture - and catapult - their pal Getafix into lands unknown, the shrewd and cunning Asterix and his able sidekick Obelix spring into action! But their journey leads them to a strange and dangerous new world, where they must face a tribe of Indians, a stampeding herd of buffalo and a medicine man with designs on their magic potion!
Asterix and Obelix depart on an adventure to complete twelve impossible tasks to prove to Caesar that they are as strong as the Gods. You'll roar with laughter as they outwit, outrun, and generally outrage the very people who are trying to prove them "only human".
A virtually plotless, gaudy, impressionistic portrait of Rome through the eyes of one of its most famous citizens.
In the year 50 BC, Gaul is occupied by the Romans - nearly. But the small village of Asterix and his friends still resists the Roman legions with the aid of their druid's magic potion, which gives superhuman strength. Learning of this potion, a Roman centurion kidnaps the druid to get the secret formula out of him.
Eddie Hawkins, called Hudson Hawk has just been released from ten years of prison and is planning to spend the rest of his life honestly. But then the crazy Mayflower couple blackmail him to steal some of the works of Leonardo da Vinci. If he refuses, they threaten to kill his friend Tommy.
Obelix falls for a new arrival in his home village in Gaul, but is heartbroken when her true love arrives to visit her. However, the lovers are kidnapped by Romans; Asterix and Obelix set out to rescue them on a dangerous journey that will involve gladiators, slavers and beauracracy - and a personal encounter with the Emperor himself, Julius Caesar...
Still an unsuccessful punk rock musician at 36, Stefano returns to his hometown in the countryside to help with his family's business.
Set in 50 B.C., Asterix and Obelix are living in a small but well-protected village in Gaul, where a magic potion concocted by Druids turns the townsfolk into mighty soldiers. When Roman troops carve a path through Gaul to reach the English Channel, Caesar and his aide de camp Detritus discover the secret elixir and capture the Druid leader who knows its formula, and Asterix and Obelix are sent off to rescue them.
When legendary treasures from around the world are stolen, including the priceless Pink Panther Diamond, Chief Inspector Dreyfus is forced to assign Inspector Clouseau to a team of international detectives and experts charged with catching the thief and retrieving the stolen artifacts.
Bewildered, Don Camillo learns that Peppone intends to stand for parliament. Determined to thwart his ambitions, the good priest, ignoring the recommendations of the Lord, decides to campaign against him.
Due to an unfortunate accident involving Obelix throwing a menhir, Getafix the druid not only loses his memory, but goes completely mad. Now deprived of the wisdom of their beloved druid and the protection provided by his magic potion, the Armorican village falls prey to a proclaimed soothsayer who comes with ominous predictions and overweening ambitions. It's up to Asterix to keep his villager friends within reason and hopefully get Getafix to remember the magic potion's recipe before the impending Roman attack.
A group of travelers from the United States race through seven European countries in 18 days.