Bored Hatamoto movie #15
Social & External
Unknown Role
A master swordsman is ordered to go undercover on a mission to find and destroy a cannon factory being used by two samurai clans that try to usurp power and gain the position of shogun for one of their own.
A young samurai stuck at the bottom of the hierarchical order attempts to rescue his childhood sweetheart from an evil clan lord after learning of a plot to kill her and her infant child. Bunshiro Maki is a skilled swordfighter who's lethal with a blade, yet still can't rise through the ranks of the system. After his father is accused of plotting against his clan and forced to commit ritual suicide, his longtime love Fuku is sent to Edo to become the clan lord's concubine. A few years later, Fuku has bore the clan lord a son. When Maki learns that the clan has hatched a plan to kill Fuku and her son to secure succession to the throne, he recruits two childhood friends to help thwart the diabolical plot.
In the turbulent last days of the Edo period, Kawai Tsugunosuke, a Japanese samurai serving the Makino clan of Nagaoka, dreamt of independence from the restraints of vassalship. Despite his progressive views and his desire for his estate to remain neutral during the Boshin Civil War, he was bound by loyalty and duty to the clan and was compelled to choose sides.
A bravado period action film set at the end of Japan's feudal era in which a group of unemployed samurai are enlisted to bring down a sadistic lord and prevent him from ascending to the throne and plunging the country into a war-torn future.
Kumokiri Nizaemon, a former samurai warrior, has abandoned his class to become the leader of a gang of thieves. He leads his outlaws in an attempt to rob the castle of his former clan.
Shiba, a wandering ronin, encounters a band of peasants who have kidnapped the daughter of their dictatorial magistrate, in hopes of coercing from him a reduction in taxes. Shiba takes up their fight, joined by two renegades from the magistrate's guard, Sakura and Kikyo. The three outlaws find themselves in a battle to the death.
A shogun's eldest son must do whatever it takes to survive a series of attempts on his life. He receives much-needed aid from seven warriors who are led by a strong leader.
A cynical samurai is left as the sole survivor to fulfill a plot to assassinate the puppet of a villain intent on usurping the shogunate in the 17th century. A Shogunate Elder connives to rule Japan by making his puppet, the Shogun's brother Tsunashige, the next Shogun. The best strategist in Japan, Yamaga, leads a plot to stop the Elder, but his cabal is betrayed and most of the conspirators are captured and tortured.
In January 1810 in Edo, Kikunosuke, the 17-year-old-son of a murdered samurai, takes revenge on his father's murderer, Sakubai, who was his father's former retainer. Kikunosuke gloriously defeats the swaggering Sakubai in single combat in front of a theater, witnessed by a huge audience that had just finished watching a production of 47 Ronin. With Sakubai's severed head, Kikunosuke has achieved his revenge and ensured that his family won't be exiled. 18 months later, a ronin named Soichiro Kase from Kikunosuke's domain arrives at the theater. While he seems silly and smooth-talking, he's very keen on finding out more about the incident and Kikunosuke's time working at the theater. The theater's staff – the barker Ippachi, the swordsmanship teacher Sagara, the costumer Hotaru, the craftsman Kyuzo, and the playwright Kinji – are apprehensive and suspicious at his digging. However, not everything is as it seems.
The lord of the Oshi fief is killed by his trespassing neighbour, the cruel and despotic Nariatsu, son of the former Shogun. After an investigation, the Oshi clan is blamed for what happened and sentenced to be disbanded. Eleven of the best samurai of the clan refuse the sentence and are willing to give their life for justice.
A violent and reckless samurai is shipwrecked on a remote island left without an avenue for his rage. After undertaking a spiritual journey to appease his aggressive thoughts, he finds himself abducted by external demons taking the form of cannibals, putting his sense of reality and deadly talents to the test.
It is a historical drama that follows Katsu Kaishu's efforts to surrender Edo Castle bloodlessly in the first year of the Meiji period.
Around the Genroku era, there was a man named Saotome Shusui-no-Suke, nephew to the senior councilor Matsudaira Sakon Shogen. He was commonly known as the Bored Samurai of the Hatamoto rank. Just as he was engulfed in boredom, Tokugawa Jo-Kaibo, claiming to be the Shogun's illegitimate child, made a grand entrance into Edo. At the behest of Sakon Shogen, Shusui-no-Suke was tasked to investigate Jo-Kaibo's background and had his young page Kyoya disguise as a woman to infiltrate Jo-Kaibo's gun mansion.
Mito Domain Samurai Seki Tetsunosuke must pay the consequences for his role in the assassination of Great Elder Ii Naosuke. Based on true events.
Director Hiroshi Inagaki's early version of the life and death of famed swordsman Sasaki Kojiro. Otani Tomoemon gives a brilliant performance as Sasaki Kojiro, who rises from humble beginnings to national fame, and a young Toshiro Mifune appears as the legendary master swordsman Miyamoto Musashi for the first time and essentially sets the standard for future portrayals.This masterpiece is based on the original story as written by noted author Murakami Genzo and is far superior to any other versions. Following Kojiro from his earliest days through his fateful meeting with Musashi, this movie is filled with exciting and dramatic moments culminating in the best version of the final duel ever seen on film.
He was married to his lover's butterfly and started a new residence. But good things do not last. In his uncle, Uzaemon in Kawashima, Yoshiji Akaji, Yoshimoto's lender, and Kanehira Akagi, the older brother of the former loan of Mishima, played a challenge. It is said to open the ladies' room to the settlement of Wada island. Although Jiro headed to Shigetsugu for arbitration, he was forced to surrender. In such a case, Jiro became chased by Kinpei and others.
The film follows the story of Sugi Toranosuke, a ronin, who returns to his home town of Edo many years after his attempted suicide as a sickly child. Rescued and adopted by a master swordsman, he has grown into a master swordsman and a very kind gentleman. The time is around 1868 the year that the nails were finally put into the coffin containing the feudal system that nurtured and sustained the samurai. Sugi is confused and unsure about what is happening but his teacher wants him out of the chaos of the multiple power struggles between the various clans.
Raised suckling poison arrows among the sparring Iga ninja factions, Mumon is a carefree 16th-century mercenary. When the ninja council makes a power play to defeat the young Nobukatsu Oda struggling to step into his father’s warlord shoes as they expand rule across the country, Mumon jumps into the fray to satisfy his new bride Okuni’s demand that he make good on his promises of wealth. Yet Mumon soon finds what is worth fighting for beyond money or nation.
A pair of down-on-their-luck swordsmen arrive in a dusty, windblown town, where they become involved in a local clan dispute. One, previously a farmer, longs to become a noble samurai. The other, a former samurai haunted by his past, prefers living anonymously with gangsters. But when both men discover the wrongdoings of the nefarious clan leader, they side with a band of rebels who are under siege at a remote mountain cabin.
A rebellious ninja in 17th century Japan takes refuge with a fisherman and his family.
Older, wiser but still a wandering loner, the blind, peace-loving masseur Ichi seeks a peaceful life in a rural village. When he's caught in the middle of a power struggle between two rival Yakuza clans, his reputation as a deadly defender of the innocent is put to the ultimate test in a series of sword-slashing showdowns.
After years on the road establishing his reputation as Japan's greatest fencer, Takezo returns to Kyoto. Otsu waits for him, yet he has come not for her but to challenge the leader of the region's finest school of fencing. To prove his valor and skill, he walks deliberately into ambushes set up by the school's followers.
In 1868, after the Bakumatsu war ends, the ex-assassin Kenshin Himura traverses Japan with an inverted sword, to defend the needy without killing.
Wishing to find peace, Zatoichi travels to his old village but only finds trouble when he ends up in a love triangle and finds old scores have followed him home.
Benkei, a master fighter and killer, vows never to take another life after his conversion to Buddhism. His faith in pacifism, however, is shaken and ultimately broken by the attacks from a trio of fighters known only as the demons. Taking up his sword once more, he sets out to end their murderous terror.
Ichi is staying at an inn when a woman dies. Her dying wish is that Ichi take her son to his father, an artist living in a nearby town. After arriving in the town, Ichi finds out that the father has been forced by a local boss to create illegal pornography to pay off his gambling debts. Ichi makes it his mission to save the man and reunite the family, even though it brings him into conflict with a samurai he sort of befriended on his way to the town.
Zatoichi comes upon the town of Tonda, overrun by gangsters. Using one of his favorite techniques, Zatoichi proceeds to win 8 ryo in a rigged gambling game. Of course, the local gangsters attempt to kill him, and the adventure begins. It turns out a blacksmith named Senzo examines Zatoichi's cane sword, and discovers it to be forged by his old mentor. Senzo discovers the sword is at the end of its usefulness and will break when it is used next.
In Edo period Japan, a lone ronin lives in a village helping the farmers tend to their land. One day, a group of outlaw swordsmen enter the village.
Blind traveler Zatoichi is a master swordsman and a masseur with a fondness for gambling on dice games. When he arrives in a village torn apart by warring gangs, he sets out to protect the townspeople.
Zatoichi is sworn to protect the life of a young girl and without any real allies finds himself in the middle of a bloody turf war.
Shishio sets sail in his ironclad ship to bring down the government. In order to stop him, Kenshin trains with his old master to learn his final technique.
Struggling to elevate himself from his low caste in 17th century Japan, Miyamoto trains to become a mighty samurai warrior.
Kakunoshin, renowned for his skills with a sword and in the game of go, embodies the samurai code. Falsely accused of a theft, he is forced to become a lowly ronin. Years later, when a case of missing gold pulls him into a new web of intrigue, Kakunoshin uncovers the truth behind his downfall. With the real culprit exposed, the go board flips, and a hellstorm of righteous vengeance follows.
A fugitive lord and his six retainers disguise themselves as monks to bluff their way through a hostile checkpoint.
Returning to the village where a year before he had killed Hirate, a much-admired opponent, Zatoichi encounters another swordsman and former rival in love.
After their lord is tricked into committing ritual suicide, forty-seven samurai warriors await the chance to avenge their master and reclaim their honor.
Japan, 1860. The men of the Mito clan, victims of the Ansei purge, anxiously prowl around the Sakurada Gate of Edo Castle with the intention of assassinating Naosuke Ii of Hikone, tairō of the Tokugawa shogunate and responsible for their misfortune.