Nobita and his friends embark on a rescue mission to save Gian and Suneo, whom, after playing one of Doraemon's futuristic video games, are held captive by an evil alien force.
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The people behind it
Nobuyo Oyama
Doraemon (voice)
Noriko Ohara
Nobita (voice)
Michiko Nomura
Shizuka (voice)
Kaneta Kimotsuki
Suneo (voice)
Kazuya Tatekabe
Gian (voice)
Time flies when you're having fun, and it seems like only yesterday that Shinobu Omiya was nervously waiting for her friend Alice Cartelet to arrive from England to study at Shinobu's school in Japan. Now, in their third and final year, Alice, Shinobu, Aya, and Yoko have truly become the best of friends and even Karen, Honoka, and Kana are part of the gang as well. But since it's their last year, that means their time will be split between preparing for the big senior trip to Nara and Kyoto, and trying to make plans for whatever is to come next in their lives… and in Shinobu's case, that may mean something so amazing that she'd never even dared to dream it! Hop on the tour bus for one last wonderful adventure!
After the death of her mother Katsumi wants nothing more to do with this horrible place known as Tokyo. Forced into staying an infuriated Katsumi returns to AMP HQ where chief Rally Cheyenne pleads with her to stay and join the team. However, her pleading falls on deaf ears as Katsumi exclaims that she wants nothing more to do with them, leaving to find another way home. Meanwhile the Demons taking over Tokyo begin their final move against humanity and the AMP. They realize that the key to opening their demon world lies within Katsumi. Her unwanted abilities mean everything to them and without her their plan would fail. The stage is set once again on the destroyed Tokyo Bay Bridge. Will Katsumi choose her destiny and defend her new found friend or will she fall to the weakness and despair within her?
High School student Gen and his girlfriend Oshimi are kidnapped by the space pirate Lipmila. 20,000 years ago, other aliens hid an ancient and priceless map on Earth. Gen knows how to find it - or so they tell him.
Second of the two-part theatrical Wake Up, Girls! sequel, directly following The Shadow of Youth.
After winning the fierce Inter High race, Sakamichi and the other Souhoku team members receive an invitation to compete in the Kumamoto Hi Province Mountain Range Race towards the end of summer. The top-tier teams from around the country compete in this race, including Souhoku's rivals Hakone Academy (which yearns to take down Souhoku), Kyoto Fushimi, and Hiroshima Kureminami - as well as Kumamoto Daiichi High School's team led by Shin Yoshimoto.
When a ghost-infecting virus known as Fire-Starter begins spreading through the system resulting in the assassination of the Japanese Prime Minister, Major Motoko Kusanagi and her elite team of special operatives are called in to track down its source.
The Jyusenki-tai/Cyber Beat Force are on their way to the Zorbados Empire's homeworld so that they can finish the war that they had fought on Earth. Awaiting them are Death Gaia, the last surviving general, and Muge Zorbados, the emperor himself. Before they arrive, though, the group looks back at all of the people who sacrificed their lives so that they could make it to this point.
One year after Crane's visit to earth, Hibari dreams about him not being able to sleep well. So, she decides that the Cyberteam has to travel towards the Metatrone and find out if things are ok. Metatrone surveillance system has gone wild, and it's up to Hibari and her friends to fix things out and help Prince Crane.
The Pictorians have arrived from deep in space. They also have dangly glow-balls on their heads, which is kinda cool, but still. The freaky aliens are using use their crazy rainbow-beam-thingy to paint everything on Earth the same color: white! See, now the title of the movie makes more sense, right? Anyway, if the Pictorians are to be stopped, the Allied guys and the Axis boys - plus some new characters, too - must set aside their differences, unite against their common foe, and hopefully get together for a sweaty workout to make sure they're super-ready to save the world!
A prequel to Promare, set one day before the events of the film.
Goblin Slayer and his party head up to the snowy mountains in the north after receiving that request from the Sword Maiden to find any information on the Noble Fencer that disappeared after leaving to slay some goblins. A small village gets attacked, they encounter a mysterious chapel, and something about how these goblins are acting bothers the Goblin slayer. In order to save the captured Noble Fencer, the Goblin Slayer and his party head to an ancient fortress covered in snow to face off with a powerful foe and a horde of goblins!
A second prequel set one day before the events of the Promare film.
Lum & her girlfriends are invited to Neptune by Oyuki. There she shows them her new business venture at a ranch of flying sherbets, birds capable of producing sherbet cones from their beaks. Ran convinces Oyuki to let her borrow one, her goal is to make some quick cash selling sherbets on Earth. Unfortunately, the combination of being overworked and a hot summer day has made the sherbet extremely cranky, even from its refrigerated cage. It breaks from its cage and escapes, but not before attacking Ran and Lum, and trashing Benten's brand-new bike by shooting sherbet cones at it. Now it's up to Ran to retrieve the sherbet before Benten blasts it out of the sky, and more importantly, before Oyuki finds out.
In 2007, the inhabitants of Danger Planet II fight their battles using remote-controlled robots or "virtual puppets." Kirio Nimura is a high school student and the strongest puppeteer on the planet, until he falls for Sairi Takahara, who insists that nobody may make advances until they have beaten her puppet, Benkei.
Mendou recounts an old story that warns, “Don’t take pictures in front of the statue of Great-Grandfather’s Goat, or terrible things will happen!” When his father does just that, only Sakura and Onsen-mark the Teacher can ward off the horrifying consequences of an ancient family curse… or can they?
Ten gives Ataru an alien disease, the contagious "Girl Measles," (which makes the victim's eyes turn big and twinkly, like the eyes of young girls in much of manga and anime), and when Ataru's girl-hunting spreads the virus all over Tomobiki Town, chaos ensues!
Following a brutal war, former soldier Van toils in a mine controlled by the ruling empire. One day, his solitary existence is upended when a pack of wild dogs carrying a deadly and incurable disease attack, leaving only Van and a young girl named Yuna as survivors. Finally free, the pair seek out a simple existence in the countryside but are pursued by nefarious forces. Intent on protecting Yuna at all costs, Van must uncover the true cause of the plague ravaging the kingdom—and its possible cure.
During an interview, Tadashi, a young Spanish-Japanese actor who plays female characters in a theatrical practice similar to kabuki, will return to the past to relive his most intimate memories.
Two sisters move to the country with their father in order to be closer to their hospitalized mother, and discover the surrounding trees are inhabited by Totoros, magical spirits of the forest. When the youngest runs away from home, the older sister seeks help from the spirits to find her.
For Tamagawa, volunteering at a cat café is the only relief from his stressful job. The manager tells him to, "relax and learn to be spoiled," but he doesn't know what that means until a new customer, Rai Shindo, comes to the café and tells Tamagawa he wants to keep him as a cat! Enter their strange, but fateful relationship. A pure-hearted and soothing romantic comedy.
Nobita finds a passage to a spaceship in another dimension. With their new friends, he and Doraemon fight the cruel leader of an exploited planet.
A sapling Nobita discovers is turned into a plant-boy with help from Doraemon, and becomes Earth's only hope at passing judgment from the dryadic aliens of the Green Planet.
Nobita is followed by a stray dog on his way home and decides to help it find its original owner with the help of Doraemon. They find out that the dog is actually a prince in its homeland in Africa.
Nobita and his friends find a portal to a mysterious resort filled with metal buildings. They soon discover that the person who opened the portal for them has an ulterior motive.
Nobita and Doraemon use time tree Mochi and catch a big bird, which has been extinct for 500 years ago. To protect the animal, Nobita and Doraemon go to Beremon Island, overseen by a golden beetle named Herakles.
As Nobita, Gian, Shizuka, and Suneo are making their own space movie, a fleeing bug-sized alien president makes his way to Earth, and needs the help of the kids and Doraemon to stop an oppressive dictatorship threatening his democracy.
Doraemon and his friends have to rescue the people of Birdopia from the wrongdoing of vengeful former bird troopers before they unleash a wicked ancient dragon.
Ash and his two friends Iris and Cilan help a Keldeo battle against a powerful Dragon-type Pokémon named Kyurem its his test to become a Sacred Swordsman.
Doraemon and his friends travel to the 22nd century to look for his golden bell, which was stolen by a notorious thief called Kaito DX.
During summer vacation Nobita picks up a small rocket containing Papi, a palm-sized alien president escaping rebels on his home planet Pirika.
Nobita and his friends get transported to an animal planet after a mysterious pink fog appears inside his house. They work together with the natives to find the origin of the fog.
Doraemon and Nobita discover a mysterious golden ring far beneath the ice in Antarctica, leading them to uncover an ancient, ruined city.
After a typhoon hits Nobita's town, he and Doraemon discover a wind sprite who, with some help from Doraemon's 22nd-century tech, takes them and their friends to a fantastic world of wind and storm people. But the wind sprite, named Fuuko by Nobita, had brought them to her world for a reason, as her peoples' gods are battling, and Suneo might be a key player in their feud.
Shizuka ends up in the fantasy world of the 'Arabian Nights' story. However, Doraemon, Nobita, Suneo, and Jyaian must find her from the imaginary Middle East and bring her back to the real life.
A brave young animal explorer teams up with two trusty friends to find a powerful artifact before his greedy uncle can get his paws on it.
When the mysterious Shiriri turns his parents into children, Shin-chan must trek across Japan to help return them to adult form.
Nobita and Doraemon find a giant robot in pieces which they later assemble. It turns out to be a destructive weapon and the gang must save Earth from an imminent invasion.
Mayhem reigns supreme in the animated kingdom as whiz kid Jimmy Neutron and Timmy from "The Fairly Oddparents" swap places in each other's worlds.
Upon hearing about the story of Treasure Island, Nobita dreams of discovering and exploring his own treasure island, despite the fact all of the Earth has been mapped already.
Ash meets the Mythical Pokémon Volcanion when it crashes down from the sky, creating a cloud of dust—and a mysterious force binds the two of them together! Volcanion despises humans and tries to get away, but it’s forced to drag Ash along as it continues its rescue mission. They arrive in a city of cogs and gears, where a corrupt official has stolen the ultimate invention: the Artificial Pokémon Magearna, created 500 years ago. He plans to use its mysterious power to take control of this mechanical kingdom! Can Ash and Volcanion work together to rescue Magearna? One of the greatest battles in Pokémon history is about to unfold!