Frikke, a 14-year-old boy, discovers a sinister computer game that uses real children from his neighbourhood as players. In a race against time Frikke must find the evil creator of this horrible game.
Social & External
The people behind it
Spencer Bogaert
Frikke
Emma Verlinden
Nola
Felix Maesschalck
Marko
Pommelien Thijs
Miranda
Pepijn Caudron
Rudolf
Herwig Ilegems
Meneer Arnolds
Tine Embrechts
Tilde
Ivan Pecnik
Eddy
Nell Cattrysse
Dorien
Jan De Bruyne
Dierenarts
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Follow Roxas through his days in Organization XIII as he searches for purpose in his life he was never meant to have. Will he find it in the Keyblade he wields? Or is the real key the fourteenth member of the Organization who slowly changes his life? Dive into the heart of the most sought-after secrets in the KINGDOM HEARTS storyline.
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When an asteroid threatens to collide with Earth, NASA honcho Dan Truman determines the only way to stop it is to drill into its surface and detonate a nuclear bomb. This leads him to renowned driller Harry Stamper, who agrees to helm the dangerous space mission provided he can bring along his own hotshot crew. Among them is the cocksure A.J. who Harry thinks isn't good enough for his daughter, until the mission proves otherwise.
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Eighties teenager Marty McFly is accidentally sent back in time to 1955, inadvertently disrupting his parents' first meeting and attracting his mother's romantic interest. Marty must repair the damage to history by rekindling his parents' romance and - with the help of his eccentric inventor friend Doc Brown - return to 1985.
In 2257, a taxi driver is unintentionally given the task of saving a young girl who is part of the key that will ensure the survival of humanity.
Frustrated with babysitting on yet another weekend night, Sarah, a teenager with an active imagination, summons the Goblins to take her baby stepbrother away. When little Toby actually disappears, Sarah must follow him into a fantastical world to rescue him from the Goblin King. Guarding his castle is the labyrinth itself, a twisted maze of deception, populated with outrageous characters and unknown dangers.
Dr. Adrian Helmsley, part of a worldwide geophysical team investigating the effect on the earth of radiation from unprecedented solar storms, learns that the earth's core is heating up. He warns U.S. President Thomas Wilson that the crust of the earth is becoming unstable and that without proper preparations for saving a fraction of the world's population, the entire race is doomed. Meanwhile, writer Jackson Curtis stumbles on the same information. While the world's leaders race to build "arks" to escape the impending cataclysm, Curtis struggles to find a way to save his family. Meanwhile, volcanic eruptions and earthquakes of unprecedented strength wreak havoc around the world.
Facing possible annihilation by the Demon Emperor's demi-human army, the Sacred Kingdom reluctantly seeks aid from the feared, undead Sorcerer King Ainz.
When the creator of a popular video game system dies, a virtual contest is created to compete for his fortune.
David Rice is a man who knows no boundaries, a Jumper, born with the uncanny ability to teleport instantly to anywhere on Earth. When he discovers others like himself, David is thrust into a dangerous and bloodthirsty war while being hunted by a sinister and determined group of zealots who have sworn to destroy all Jumpers. Now, David’s extraordinary gift may be his only hope for survival!
When the children of the world’s greatest secret agents unwittingly help a powerful game developer unleash a computer virus that gives him control of all technology, they must become spies themselves to save their parents and the world.
In a world where people collect pocket-size monsters (Pokémon) to do battle, a boy comes across an intelligent monster who seeks to be a detective.
Carmen and Juni think their parents are boring. Little do they know that in their day, Gregorio and Ingrid Cortez were the top secret agents from their respective countries. They gave up that life to raise their children. Now, the disappearances of several of their old colleagues forces the Cortez' return from retirement. What they didn't count on was Carmen and Juni joining the "family business."
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Verity and Peter’s trip to the old family mansion takes a turn when the floor of their room suddenly gives way and they fall into an underground chamber where they are met by a civilization of creatures. The leader tells them that Peter's arrival was foretold as he’s the one who can use Great Clock of the Citadel to restart time and destroy the Shroud, a malevolent creature who feeds on fear itself...
The adventures of a father and his young daughter, in their search for a long lost book that will help reunite a missing, close relative.
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