Kuramoto Erica, Nitta Yui, Suzuhara Misa and Sasaki Kotone are not your average school girls. They are in fact blessed with supernatural powers, which they use to defend the common people from alien creatures.
Social & External
The people behind it
Rie Tanaka
Misa Suzuhara (voice)
Mamiko Noto
Kotone Sasaki (voice)
Ayako Kawasumi
Erika Kuramoto (voice)
Ai Kayano
Yui Nitta (voice)
A man is left alone on a barren ice planet after a terrifying accident. Little does he know he's far from alone.
A vertical habitat that takes us from daily survival to the unhinged dystopia of late capitalism.
A girl’s online search for love in times of social media, speed dating, cyberlove, hipster culture and post-net attitudes.
ASMR: A feeling that disappears because it’s too subtle to notice, leaving a trace of a soft tingling sensation behind.
After a battle with Dr. Animo in a power plant, Ben notices something strange is happening with the Omnitrix but doesn't tell anyone. Tetrax arrives and tells them the Omnitrix is broadcasting a self-destruct signal. Tetrax and Ben go to find the creator of the Omnitrix to fix it before it destroys itself and the universe along with it. Gwen stows away to help her cousin.
When Susan Murphy is unwittingly clobbered by a meteor full of outer space gunk on her wedding day, she mysteriously grows to 49-feet-11-inches. The military jumps into action and captures Susan, secreting her away to a covert government compound. She is renamed Ginormica and placed in confinement with a ragtag group of Monsters...
When a princess is shrunken by an evil wizard, Sinbad must undertake a quest to an island of monsters to cure her and prevent a war.
It is a collection of all the battles in the first 3 stages. It features completely reanimated versions of First Stage races, as well as the races from Second and Third Stage with minimal character dialogue.
Eye candy as a special treat. Let Your Light Shine is the ultimate Spectrum Short film, a photokinetic stroboscopic spectacle for spectacles. A work in the tradition of the absolute animation film of the 1930s, which requires prismatic glasses to achieve the maximum result.
When Cole develops incredible powers after surviving a lethal city-wide explosion, he has a life-changing decision to make: protect himself and those closest to him or stand up to the ruthless militia taking over the city.
Two boys put together a colorful film from pictures they have painted themselves that recounts the fantastic story of an adventurous journey. From their hometown, they go out to the open sea, to the depths of the ocean, to the jungle, to the USA, and finally to the moon in a rocket, and from there back home again.
After she discovers canisters of undeveloped film shot by her late father, Elene sets out on a journey to collaborate with him on a special project. Between the earth and the land of the dead, a darkroom becomes the only dimension where the paths of a father and a daughter can cross.
The film existed only in Jacque’s memory because all that remained were the two cardboard thief characters. Jacques called upon his memories to recreate the decor and the characters with a decorator. The operator then filmed frame by frame to reconstruct the film.
When Agnès Varda was preparing the film Jacquot de Nantes in 1990, she was able to shoot in the small apartment where Jacques was raised. While emptying the attic, Agnès found pieces of 9.5 mm film, dry and folded, almost broken and two small cardboard figures. The film was impossible to project and the film had to be remade. Showing the pieces of film to Jacques he immediately identified La Ballerine. A student from the Fine Arts School of Nantes therefore redrew each shot, frame by frame, on blank 16 mm film.
This is a classing Jordan animation, primarily in B/W, with touches of color. Actually, the engraved art work was film on color negative, so that subtle variations in tone are recorded. The mood--enhanced by John Davis' original music--is dream-like. It is both lyric and crackling, producing a kind of anticipatory tension. The scenes, in the usual Jordan manner, follow the surreal principle of placing objects and people where the ought not to be, and making movements that in the waking world are impossible. Each scene is a kind of drama from another world.
Through an ancient spell, a boy changes into a sheepdog and back again. It seems to happen at inopportune times and the spell can only be broken by an act of bravery....
The evil Jafar escapes from the magic lamp as an all-powerful genie, ready to plot his revenge against Aladdin. From battling elusive villains atop winged horses, to dodging flames inside an exploding lava pit, it's up to Aladdin - with Princess Jasmine and the outrageously funny Genie by his side - to save the kingdom once and for all.
Waiting to board the train, an old lady just wants to eat her cookies in peace, but hijinks ensue when a teenager on the platform next to her seems intent on sharing them, too.
After being branded a potential threat by the hero village, Basara returns home with his companions, where their bonds deepen amid growing tension over a summons to face the elders. Encouraged by Chisato and strengthened by his friends, Basara overcomes a trial that forces him to confront his doubts and accept that he doesn’t have to fight alone. United in resolve, the group sets out together for the hero village, ready to face what lies ahead.
Arata inadvertently touches "Hermes Apocrypha," Lilith's Grimoire. Suddenly, he is enveloped by a bright white light, and a girl appears before him. She calls herself Lilim, and treats both Arata and Lilith as her parents. At the same time she appears, something changes in the world. The forbidden Eternal Library awakens.
A huge sphere suddenly began to emit a mysterious spiritual wave to the Tengu City that should have regained its peace. A mysterious, beautiful girl showed up at the same time. Silently, what is her purpose to cast her line of sight to Shidou and the others? The real purpose is...?
With the Tendos, the Saotomes, Ryoga, Shampoo and Ukyo misinterpreting Tatewake Kuno's invitation to his two loves, Akane and 'The Pig Tailed Girl', to try his new yacht, a whole new episode of chaos begins in the already unstable lives of the Saotome/Tendo clan. A mysterious shadow kidnaps first Akane's sister Kasumi, then continues on until all the girls disappear. All except everyone's favorite hydrotranssexual.
Heavens Library & Crimson Lord brings back Arata, Lilith and the rest of the Trinity Seven to face off against the greatest enemy in the history of the Trinity Seven; Lilith’s own father, who is revealed to be the strongest Demon Lord who challenges Arata who is now a Demon Lord candidate.
One day, Kurapika spots a child who looks very similar to his childhood friend, Pyro. However, when he catches up to him, the boy steals Kurapika's eyes with some kind of magical power. Gon, Leorio, and Killua promise to help find who took his eyes and get them back, but Killua is having his own problems when he is forced to face his past and whether he really is worthy to have Gon as a friend.
Sakura Kinomoto, a Card Captor, wins a game of chance and is awarded a trip to Hong Kong, along with her best friend Tomoyo and her rival, Syaoran Li. It turns out that the ancient rival of Clow Reed, the creator of the mysterious and powerful Clow Cards, summoned them, and she's out for revenge. A battle ensues, and secrets are revealed about Clow Reed's shady past and Sakura's connection to him.
One fateful summer, a group of elementary school kids set adrift on an abandoned apartment building must look within themselves to find a way back home.
As a lionhearted boy who can't wield magic strives for the title of Wizard King, four banished Wizard Kings of yore return to crush the Clover Kingdom.
After battling their way through all seven Singularities, the Chaldea Security Organization has finally arrived at the endpoint of the Grand Order: The Final Singularity, Grand Temple of Time: Solomon. Now is the time to defeat the root of all evil, Solomon, the King of Mages. Now is the time to reclaim the future. With the final operation looming large, Romani Archaman considers the choices he will soon have to make, Mash Kyrielight dwells on life's limitations, and Fujimaru prepares to receive a new Mystic Code. All their many encounters have led to this moment as Fujimaru and Mash at last embark on their final operation...
Dragon Cry is a magical artifact of deadly power, formed into a staff by the fury and despair of dragons long gone. Now, this power has been stolen from the hands of the Fiore kingdom by the nefarious traitor Zash Caine, who flees with it to the small island nation of Stella. Frightened that the power has fallen into the wrong hands, the King of Fiore hastily sends Fairy Tail to retrieve the staff. But this task proves frightening as a shadowy secret lies in the heart of the kingdom of Stella. Dragon Cry follows their story as they muster up all their strength to recover the stolen staff and save both kingdoms.
In the chambers of the Edo harem, two newcomers uncover political intrigue, rivalry and a vengeful spirit only one traveling medicine seller can vanquish.
After concluding the opening ceremony of the Demon Kingdom Federation Tempest, Rimuru and his companions are invited by the Celestial Emperor Hermesia of the great elven nation – the Magi Dynasty Salion – to visit her private resort island. As the group enjoys their brief vacation, a mysterious woman named Yura appears. A new incident unfolds against the backdrop of the boundless azure sea.
Legend has it that the human race is not the only dominant civilization living on Earth. Two other races exist in this world: the Makai (a demon race) and the Jujinkai (a half-man, half-beast race). Once every 3,000 years, a supreme being known as the Choujin (Overfiend) will emerge and bring balance to all three realms on Earth. In present-day Japan, after 300 years of endless searching, a Jujinkai named Amano Jyaku has discovered the presence of the Choujin inside high school slacker Tatsuo Nagumo. But now, Amano, along with his sister Megumi and their sidekick Kuroko, must protect Nagumo and his new girlfriend Akemi Ito from the Makai, who believe that Nagumo is not the Choujin, but an evil entity bent on destroying all living beings on Earth.
After a total solar eclipse, a dark circus troupe appears, Mamoru is stricken with a mysterious malady and bad things start happening across the city. Sequel to the Sailor Moon Crystal TV series.
It's the year of destiny, and 15 year old Kamui Shiro, a powerful psychic, has returned to Toyko after a 6 year absence, having left when he was very young. He wants to be with his childhood friends, Fuma (his best friend) and Kotori, Fuma's little sister (and Kamui's possible girlfriend). He wants to protect them from all dangers, but destiny and fate are haunting Kamui and pulling in himself and his beloved childhood friends. It is his destiny and his sole decision to decide the fate of the world, no matter if he wants the role or not. Now it is a matter of if he will join the side of the Seven Seals and become the Dragon of Heaven to save mankind or join the Seven Angels and become the Dragon of Earth to destroy all civilization so the earth can heal itself from man's destruction.
One night, the Nohara family were enjoying a pleasant dream, when suddenly a big fish appeared in their dreams and ate them. The next morning, Hiroshi read in the newspaper that everybody in another town had the same nightmare as him, but it seemed to have ended. But Hiroshi also heard the same dream from Misae, Shinnosuke, Himawari and even Shiro. They were surprised and thought if the same thing is happening in Kasukabe too. In kindergarten, on telling others about his nightmare, Shinnosuke was surprised to know that everybody too had the same dream. Then a mysterious girl named Saki was transferred to Futaba Kindergarten and joined Shinnosuke's class. Everyone in the class, including the rather inactive Bo-chan, were all excited and happy on seeing her. But Saki had a cold attitude and didn't get along well.
While under the care of the Outer Sailor Guardians, Hotaru begins to age rapidly. Then, the time comes for all the Sailor Guardians to reunite!
Batman, along with many of his allies and adversaries, finds himself transported to feudal Japan by Gorilla Grodd's time displacement machine.
While enjoying the flower gardens, Sailor Moon and friends encounter an old childhood friend of Mamoru's: an alien! He's come back to give Mamoru a special flower but doesn't like Usagi and the rest of the planet's inhabitants. Sailor Moon must defend the earth from the evil Kisenian Flower he's brought back... before the evil vines and blossoms overrun the planet!