6-year-old Villads often runs into trouble because he loves to play, but most of the times the rules of Villads' playing are in conflict with the rules of the adults...
Social & External
Unknown Role
Life in Solby is nice and peaceful until one day Mitcho and Sebastian find a message in a bottle by the harbour. The bottle is from the missing mayor of Solby with a message that he is on a mysterious island and has made a great discovery. Now they must embark on a perilous journey to help save the mayor and bring him home, and in the process they uncover something that will bring great pleasure to the city of Solby – a giant pear.
Hodja is a dreamer. He wants to experience the world, but his father insists he stays home and takes over the family's tailor shop. Fortunately, Hodja meets the old rug merchant El Faza, who gives him a flying carpet. In exchange he has to bring the old man's little granddaughter, Diamond, back to Pjort. El Faza can’t travel to the Sultan city himself, as the mighty ruler has imposed a death sentence on El Faza, on the grounds that he has stolen the Sultan's carpet. However, city life isn't quite what Hodja expected, and he only survives because of Emerald, a poor but street smart girl, who teaches him how to manage in the big world. But when Hodja loses his carpet to the power-hungry sultan, his luck seems to run out. Will he complete his mission, find El Faza's granddaughter and return safely back to Pjort?
Based on Bjarne Reuter's 1975 juvenile novel, even broader comedy strokes are employed in the film version, but bright spark Bertram is still at the center of things when a nice but dubious uncle (he has a criminal record) takes all the kids of a working class family, hit with bad luck, away on an outing. A plot is cooked up to kidnap some rich kid. It works at first, but soon things get out of control.
Seven 12-year-olds fight against property speculators and local officials who intend to replace a treasured forest with a concrete building jungle.
Done back-to-back with "Kidnapping", 1982, this family entertainment continues the saga of little Bertram's rather erratic and not always law-abiding family. Parents, chief schemer Uncle Georg, Bertram and his swarm of siblings all get into hot water when Betram's slapdash kindergarten artwork is somehow being mixed up with a famous painting from a museum.
A boy explores the hidden depths of his bathtub in a grey world dominated by boring adults.
When Sarah Kress learns her family’s vineyard is up for sale, she leaves her busy urban life and visits her hometown to help with the sale and have her last harvest. With the help of handsome neighbor Gabe, huge challenge becomes fun as she and Gabe fall in love. But when the job is done, Sarah must decide whether to return to her fast-paced life or follow her heart.
In-young, a high school student who is alone due to her parents' sudden death, is forced out because of her overdue rent and stays hidden in the Korean Dance Art Troupe where she belongs. In-young, who is still living bravely and brightly despite the sad situation, is caught by the director of the art troupe who is known for being rough, and the director who could not put In-young in the art troupe eventually begins to live with her.
Thirty years have passed since audiences first met the cheerful Troubadour, the beautiful Princess, and their four-legged musician friends. Much has changed since then: the Troubadour and the Princess have had a son, the King has fallen on hard times, while the bandits now live in comfort, and the Lady Ataman, who has become a Banker, weaves her web of intrigue.
November 9, 1989, the day the Berlin Wall came down. A 10-year-old girl and her friends attempt to use their teleportation device to beam her uncle back to East Germany but instead, as they witness on TV, end up beaming everyone in their town into West Germany! They have to race against time to undo the experiment before the nasty border guards open fire...
Alex is very close to his elderly grandmother partly because his busy parents seem to have little or no time for him. One day he surprises two boys from his school leaving her house and is shocked to find her tied up inside – they have robbed her! Alex is sworn to secrecy as his gran is worried that her daughter will think her incompetent. This secret leads Alex into trouble as the two boys accost him in the street and bully him into becoming a pickpocket ("tasjesdief") for them, mugging old ladies. Alex learns how to deal with this situation in the end.
Buffalo Bill Cody battles a gang of outlaws secretly headed by an unscrupulous lawyer.
The Monkey King and his friends try to break free from a ruler that takes them hostage. However, their exploits provoke the anger of a deity that decides to punish them for their actions.
The curious Nora, Simen and Lars decide to start the hunt for the sacred Olav shrine in or around the medieval church Nidaros Dome, which has been gone for hundred of years. But they are not the only ones interested in finding the treasure.
Gavroche learns that his father, who was exiled to hard labor, dies. Hatred of the tyrant-king leads the boy to the barricades of Montmartre.
Scooby-Doo and his pals win an all-expense paid vacation and embark on a trip of a lifetime to a tropical paradise. Their destination however, turns out to be Zombie Island. As soon as they arrive, they realize the place looks strangely familiar and is reminiscent of a trip they took years ago, in which they became wrapped up in a mystery involving zombies. The gang soon learns that their trip to paradise comes with a price when the zombies re-emerge and attack their hotel. Will Scooby-Doo and the Mystery Inc. gang finally solve the mystery behind Zombie Island?
Walt Disney's timeless masterpiece is an extravaganza of sight and sound! See the music come to life, hear the pictures burst into song and experience the excitement that is Fantasia over and over again.
A troop of children from eight to thirteen, abandoned on an island, struggling for life in the midst of passion fueled by the differences of nationalities. A story in the style of Robinson Crusoe revisited by Jules Verne.
Lovable Sulley and his wisecracking sidekick Mike Wazowski are the top scare team at Monsters, Inc., the scream-processing factory in Monstropolis. When a little girl named Boo wanders into their world, it's the monsters who are scared silly, and it's up to Sulley and Mike to keep her out of sight and get her back home.
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