An in-depth look into how the World of Darkness and Vampire: The Masquerade created a phenomenon in the 1990s – a zeitgeist that helped shape film, literature, fashion, club culture, and ultimately fans, whose lives it forever altered.
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Sometimes, finding your tribe requires a bit of magic. For attendees of a live action role-playing (LARP) camp in upstate New York, the deeply accepting environment has given neurodivergent, queer, and self-proclaimed "nerdy" teenagers the space and community for self-discovery that they have never found anywhere else. As the campers immerse themselves in this imaginative world, they discover inner strength, heal from past traumas, and emerge as the heroes they are meant to be, both in the fantasy realm and in real life.
Darkon is an award-winning feature-length documentary film that follows the real-life adventures of the Darkon Wargaming Club in Baltimore, Maryland, a group of fantasy live-action role-playing (LARP) gamers.
The Dungeon Masters explores the subculture of role-playing games, specifically Dungeons & Dragons, which for over 30 years has offered gamers the chance to escape their mundane lives and participate in a world they might otherwise never experience. Popularity and power are based on creativity and imagination rather than social status or wealth, and success is based not on who you know but on what you do.
Welcome to Monster Camp, the true story about a world where people transform into creatures, heroes, and monsters to escape their daily lives. In the vein of Lord of the Rings, World of Warcraft, and Dungeons and Dragons; these enthusiasts have developed a complicated world to bring their fantasies to life. Romantic relationships are forged between characters. Friendships are destroyed over plot disputes. Characters are slain and never return. But keeping this world alive takes a lot of real world work. And unless someone is willing to take charge, the fantasy may be lost forever.
A coming of age saga about a 14-year old boy whose life alternates between the medieval fantasy kingdom of Adria and the real world trials of a challenging adolescence.
Caught between two worlds, one real and one imagined, three filmmakers have travelled 4000-miles across Europe to understand Live Action Role-Play (LARP), the hobby where these worlds collide. In its essence, LARP is an extension of how you experienced games as a child. When tabletop games grew too big for the board, players put down their dice, picked up their swords, and have been playing make-believe ever since. The culmination of years-old conversations in a local pub, Treasure Trapped is part-documentary, part-road movie; a film that charts the journey of Mike, Al and Nick, as they explore this often misunderstood pastime. Casting a unique look over a worldwide community that is known for its eccentricities, this project aspires to bring the hobby to the masses. Game on!
Haunted by childhood traumas, Veera is trying to become more independent through live-action role-playing. As she guides herself and her mentally challenged brother through worlds of multiple roles and identities, witches and wizards, she finds the courage to face the demons of her own past and her abusive father’s legacy.
Every year during summer one of the biggest battles of mankind takes place amidst the hillsides of middle earth. Knights, elves and magicians are fighting orcs and the dark powers. What looks like a scene from Lord of the Rings actually takes place in a field in Germany, where thousands of role players meet to plunge into a fantasy world of their own. More than 250.000 people in Germany regularly make this transition. The documentary accompanies five role players in their daily lives and their parallel ones. Where does their yearning for a shared world of fantasy come from? What does this reveal about our hectic, technological life? Sunday warriors is a film about the passion for playing and the ambition to exceed your limits.
Über Goober focuses on the often-misunderstood, sometimes-controversial, and always-kind-of-geeky world of Gamers. Director Steve Metze examines several different groups including historical miniature gamers, role-players, and those known simply as "LARPers." The film also explores opposition from religious groups, negative media portrayals, and some of the meanest 'man-on-the-street' interviews ever committed to video. Meet the Gamers, learn their exotic language, see their bizarre rituals, gasp at their semi-authentic costumes, and thrill to the painting techniques on their miniatures!
Meet Jon Gallagher, a LARPer with Asperger's syndrome, and see how LARPing helps him make friends, learn social skills, get a job, and in many ways, saves his life.
For some it's a cathartic release, and for others a means of escape, but for everyone who chooses to commit the time and expenses of doing it, Live-Action Role-Playing is addictive fun that allows fully grown adults to engage in the magical realm of make-believe-- a place that, as we all age, becomes increasingly less accessible.
A documentary about three people with an extraordinary hobby: live Game (LARP). A weekend to be someone else, experience adventure, fight battles, be a child again; recovery from reality and yourself.
National Vampire is a feature-length documentary that explores vampire culture in the United States. To achieve this, the filmmakers spent more than two years traveling around the country, attending vampire-related events, and interviewing dozens of people involved in the vampire community. Shooting locations include a Vampire’s Ball held in New Orleans each Halloween, a vampire tour of San Francisco, and a New York City shop that “transforms” people into vampires. Also featured are a vampire “dentist” who makes fangs for a living, vampire role playing gamers in Dayton, Ohio, a vampire-themed magician, and a bloodthirsty Texas couple that claims to be the real thing. Going beyond the surface, National Vampire also explores a number of subcultures that overlap the vampire community, including the goth music scene, bondage and S&M, and blood fetishists who take part in piercing and full-body suspension rituals.
Two salesmen trash a company truck on an energy drink-fueled bender. Upon their arrest, the court gives them a choice: do hard time or spend 150 service hours with a mentorship program. After one day with the kids, however, jail doesn't look half bad.
A MODERN MEDIEVAL SAGA, The Wild Hunt tells the story of Erik Magnusson, a young man who decides to follow his estranged girlfriend Evelyn into a medieval re-enactment game when he discovers that she has been seduced by one of the players. As the down-to-earth Erik treks deeper into the game in search of his love, he inadvertently disrupts the delicate balance of the make believe fantasy-land. Passions are unleashed. Rules are broken. Reality and fantasy collide. The good-hearted game turns into a tragedy of mythic proportion... Capturing the culture of costume play and the potentially dangerous intersection of real and made-up worlds, The Wild Hunt is a timely and potent comment on the consuming nature of adopting another identity, even within a game, and the modern yearning for ritual.
Bound together by a desire to play "Mazes and Monsters," Robbie and his four college classmates decide to move the board game into the local cavern. Robbie loses his mind, and the line between reality and fantasy fuse into a harrowing nightmare.
Three best friends and dedicated roleplayers take to the woods to reenact a dungeons and dragons-like scenario as a live action role-playing game. Trouble arises when a prop spellbook purchased from the internet ends up being a genuine grimoire and they unwittingly conjure up a blood-lusting succubus from hell.
Follows two years in the life of Greg Sommer, aka Skull Man, as he builds the Canadian chapter of Box Wars, an international underground movement of cardboard-based combat.
In barely a century, French peasants have seen their world profoundly turned upside down. While they once made up the vast majority of the country, today they are only a tiny minority and are faced with an immense challenge: to continue to feed France. From the figure of the simple tenant farmer described by Emile Guillaumin at the beginning of the 20th century to the heavy toll paid by peasants during the Great War, from the beginnings of mechanization in the inter-war period to the ambivalent figure of the peasant under the Occupation, From the unbridled race to industrialization in post-war France to the realization that it is now necessary to rethink the agricultural model and invent the agriculture of tomorrow, the film looks back at the long march of French peasants.
Memories of his four-year journey focused on the Hong Kong protests. Narrated in the first person, is rich with reflections and contemplations, most intertwined with feelings of guilt.
Career criminal Johnny Clay recruits a sharpshooter, a crooked police officer, a bartender and a betting teller named George, among others, for one last job before he goes straight and gets married. But when George tells his restless wife about the scheme to steal millions from the racetrack where he works, she hatches a plot of her own.
Cousins Thomas and David, owners of a mobile restaurant, team up with their friend Moby, a bumbling private detective, to save the beautiful Sylvia, a pickpocket.
This sequel revisits the unforgettable characters from the acclaimed documentary UNDER OUR SKIN, and investigates new research and scandals in the exploding global Lyme disease crisis.
Three men sentenced to death are spared and changed into “shadows executioners”, a group of ruthless ninja working for mysterious high ranking officials. During their investigation on some illegal business, one of them, called “Yazuke the Viper”, finds his abandoned daughter, Ocho, who has now become a mistress of Denzo, a smuggler. After Yazuke’s death, Ocho is also recruited as a “shadows executioner”, with the task of completing her father’s mission.
Monsieur Bosquier, the owner of a private school, is far from pleased when his eldest son, Philippe, fails his end of year exams. He decides to send his wayward offspring to England to improve his English. In exchange, Philippe’s host, a wealthy whisky distiller, Mac Farrel, will send his daughter, Shirley, to live with the Bosquiers in France. However, Philippe has already decided to spend the summer holidays on a yacht with his friends, so he sends a fellow student, Michonnet, to England in his place. The deception is soon discovered but things go from bad to worse when Philippe and Shirley fall in love and fly to Scotland to get married...
Deliveryman Jong-su is out on a job when he runs into Hae-mi, a girl who once lived in his neighborhood. She asks if he'd mind looking after her cat while she's away on a trip to Africa. On her return, she introduces to Jong-su an enigmatic young man named Ben, who she met during her trip. One day Ben tells Jong-su about his most unusual hobby.
Composer Gustav von Aschenbach travels to Venice for health reasons. There, he becomes obsessed with the stunning beauty of an adolescent Polish boy named Tadzio who is staying with his family at the same Grand Hôtel des Bains on the Lido as Aschenbach.
France, 17th century, during the reign of Louis XIII. When a dear friend, the Duke of Nevers, is treacherously assassinated by a powerful relative, a skilled swordsman, the noble Henri de Lagardère, seeks his rightful vengeance as he tries to protect the innocent life of the duke's last heir.
A translator working for the police gets involved in the other side of drug dealing.
In a small town in occupied France in 1941, the German officer, Werner Von Ebrennac is billeted in the house of the uncle and his niece. The uncle and niece refuse to speak to him, but each evening the officer warms himself by the fire and talks of his country, his music, and his idealistic views of the relationship between France and Germany. That is, until he visits Paris and discovers what is really going on...
An unconventional undercover Chicago cop and his partner are recruited to commit the murder of a New Orleans criminal kingpin.
Former pool hustler "Fast Eddie" Felson decides he wants to return to the game by taking a pupil. He meets talented but green Vincent Lauria and proposes a partnership. As they tour pool halls, Eddie teaches Vincent the tricks of scamming, but he eventually grows frustrated with Vincent's showboat antics, leading to an argument and a falling-out. Eddie takes up playing again and soon crosses paths with Vincent as an opponent.
Pierrot escapes his boring society and travels from Paris to the Mediterranean Sea with Marianne, a girl chased by hit-men from Algeria. They lead an unorthodox life, always on the run.
Dr Simon Helder, sentenced to an insane asylum for crimes against humanity, recognises its director as the brilliant Baron Frankenstein, the man whose work he had been trying to emulate before his imprisonment. Frankenstein utilises Helder's medical knowledge for a project he has been working on for some time. He is assembling a man from vital organs extracted from various inmates in the asylum. And the Baron will resort to murder to acquire the perfect specimens for his most ambitious project ever.
The wealthy and impulsive Rollo Treadway decides to propose to his beautiful socialite neighbor, Betsy O'Brien. Although Betsy turns Rollo down, he still opts to go on the cruise that he intended as their honeymoon. When circumstances find both Rollo and Betsy on the wrong ship, they end up having adventures on the high seas.
Research chemist Barnaby Fulton works on a fountain of youth pill for a chemical company. One of the labs chimps gets loose in the laboratory and mixes chemicals, but then pours the mix into the water cooler. When trying one of his own samples, washed down with water from the cooler, Fulton begins to act just like a twenty-year-old and believes his potion is working. Soon his wife and boss are also behaving like children.
A terrorist group invades a laboratory containing a deadly bacteria and destroys the lab with an explosion. They later announce via the internet they have gained possession of the bacteria and declare themselves to be the Red Siamese Cats, a terrorist group that was eradicated a decade ago.
Simon, a Jewish police inspector, arrests Karim, a Muslim, in the bust of a drug smuggling cargo ship, only to realize that Karim is an undercover agent from the military intelligence, whose mission he was not aware of. The two men pursue the narc investigation, which will lead them to confront middle eastern terrorists together.
After losing in the ALCS the year before, the Cleveland Indians are determined to make it into the World Series this time! However, they first have to contend with Rachel Phelps again when she buys back the team.
The frozen body of Paul Fournier is discovered in Greenland where he had disappeared during a scientific expedition in 1905. Perfectly conserved he is brought back to life in the 1960s. His descendants take care of him: to spare him the cultural shock they behave so to make believe it's 1905 and they are his cousins, uncle...