"THE DUPLICATE MUST BE ELIMINATED"
A reclusive bioengineer faces the horrific consequences of his time-traveling serum.
Social & External
Jake
Amber
In the 22nd Century, antiquities command huge prices. A woman uses a time machine to travel back the the 19th Century in order to buy paintings from Vincent Van Gogh before he was famous. Will she be wealthy upon her return?
The ultimate weapon, claimed to be safe for mankind, produces global side-effects including time slides and disappearances. The scientist behind the project and his car are zapped from the year 2031 to 1817 in Switzerland where he meets Dr. Victor Frankenstein, Mary Shelley and others.
Baron Victor Frankenstein has discovered life's secret and unleashed a blood-curdling chain of events resulting from his creation: a cursed creature with a horrid face — and a tendency to kill.
Henry Frankenstein pieces together body parts in the hope of bringing a human-like creature to life. The mad scientist’s dreams are shattered by his monstrous creation awakening with rage to a world that hates and fears him.
Victor Frankenstein is a promising young doctor who, devastated by the death of his mother during childbirth, becomes obsessed with bringing the dead back to life. His experiments lead to the creation of a monster, which Frankenstein has put together with the remains of corpses. It's not long before Frankenstein regrets his actions.
In the early 19th century, Dr. Frankenstein discovers the secret of life – how to create a perfect man – powerful, intelligent and immune to disease. But something goes wrong in the laboratory and the doctor’s hideous creation disappears into the night. At first, Frankenstein hoped that the horrible monster would perish in the wilderness, but now he senses that it’s alive and sets out for him. Dr. Frankenstein tracks the creature to the Arctic, where the two must battle to decide who will become the master of the other’s life…or death.
Once hounded from his castle by outraged villagers for creating a monstrous living being, Baron Frankenstein returns to Karlstaad. High in the mountains they stumble on the body of the creature, perfectly preserved in the ice. He is brought back to life with the help of the hypnotist Zoltan who now controls the creature. Can Frankenstein break Zoltan's hypnotic spell that incites the monster to commit these horrific murders or will Zoltan induce the creature to destroy its creator?
Eddie is a Vietnam veteran who loses his arms and legs when he steps on a land mine, but a brilliant surgeon is able to attach new limbs. Unfortunately, an insanely jealous assistant (who has fallen in love with Eddie's fiancée) switches Eddie's DNA injections, transforming him into a gigantic killer.
Dr Simon Helder, sentenced to an insane asylum for crimes against humanity, recognises its director as the brilliant Baron Frankenstein, the man whose work he had been trying to emulate before his imprisonment. Frankenstein utilises Helder's medical knowledge for a project he has been working on for some time. He is assembling a man from vital organs extracted from various inmates in the asylum. And the Baron will resort to murder to acquire the perfect specimens for his most ambitious project ever.
Matter-transmitter sabotage leaves a British scientist (Bryant Halliday) disfigured and full of amps.
Picking up a distress call from the edge of the known universe, the Doctor and Sarah Jane find themselves on Zeta Minor where a geological team has run afoul of some strange goings on...
The TARDIS arrives in 2070 on the Moon, where a weather control station under the command of a man named Hobson is in the grip of a plague epidemic — in reality the result of an alien poison planted by the Cybermen. Jamie is knocked unconscious and lapses into a delirium, leaving the Second Doctor, Ben, and Polly to fight off a massive Cyberman attack.
The Doctor and his companions must prevent the Cybermen from bombing the Earth in the 26th century. It is a battle not everyone will survive...
20 volunteers agree to take part in a seemingly well-paid experiment advertised by the university. It is supposed to be about aggressive behavior in an artificial prison situation. A journalist senses a story behind the ad and smuggles himself in among the test subjects. They are randomly divided into prisoners and guards. What seems like a game at the beginning soon turns into bloody seriousness.
A man confronts his past during an experiment that attempts to find a solution to the problems of a post-apocalyptic world caused by a world war.
The travellers arrive in a strange domain presided over by the Celestial Toymaker — an enigmatic, immortal entity who forces them to play a series of games, failure at which will render them his playthings for all eternity.
Arriving in the town of Tombstone, the First Doctor finds himself involved with gunmen out to kill Doc Holliday...
The TARDIS has arrived on a far-distant and seemingly idyllic world. Yet the Doctor, Steven and Dodo learn it hides a terrible secret: the apparently civilised Elders maintain their advanced society by draining and transferring to themselves the life-force of the defenceless Savages.
The TARDIS arrives in London in 1966 and the First Doctor and Dodo visit the Post Office Tower. There they meet Professor Brett, whose revolutionary new computer WOTAN (Will Operating Thought ANalogue) can actually think for itself and is shortly to be linked up to other major computers around the world — a project overseen by civil servant Sir Charles Summer.
When the Second Doctor, Polly, Ben and Jamie visit a human colony that appears to be one big holiday camp, they think they have come across a truly happy place. Yet a shadowy presence soon makes them realise that the surface contentment is carefully controlled.
When a tech blogger lands an interview with a tech guru and stops an attack on him, he finds a mysterious ring that takes him back 57 seconds into the past.
Tom Merrick gets caught up in a time-traveling conspiracy and must set the timeline right before it is irrevocably altered.
Office employee Barry Thomas is caught in a "time bounce" caused by a glitch in the company's secret project. Now the same day occurs again and again - and Barry's the only one who can do anything about it, including saving the life of beautiful research assistant Lisa Fredericks.
After a fatal test shuts down their project, a disgraced team of scientists enters the criminal underworld to rebuild a forbidden space-bending engine that could rescue humanity or annihilate it entirely.
Called in to recover evidence in the aftermath of a horrific explosion on a New Orleans ferry, Federal agent Doug Carlin gets pulled away from the scene and taken to a top-secret government lab that uses a time-shifting surveillance device to help prevent crime.
Three strangers arrive one by one to a mysterious cabin in the middle of nowhere after enduring separate life-altering predicaments. Searching for a way out of the woods, frustrated, hungry and battling to stay warm they discover their mysterious connection and realize what they have to do in order to get out of the woods alive.
Follows three social outcasts -- two geeks and a cynic -- as they attempt to navigate a time-travel conundrum in the middle of a British pub.
A comedy that pays tribute to the science fiction genre -- specifically, the sub-genre of time travel. But here the alternate reality is contemporary New York City where past and future experiences of trust, commitment and denial are cleverly put to the test. Just as Ruby is beginning to relish her first-ever healthy relationship, Sam begins muttering about being a time traveler from the year 2470.
Inspired by Chris Marker's iconic 1962 featurette La Jetée; the year is 2073—a not-so-distant dystopian future—and the setting is New San Francisco, the scorched-earth tech-dominant police state where democracy and personal freedom have been well and truly obliterated.
Two old friends living in a dystopic future become trapped in a mysterious time loop — one that may have something to do with an ongoing battle between an omnipotent corporation and a ragtag band of rebels.
The newly-regenerated Doctor arrives in Victorian London, and Clara Oswald struggles to embrace the man he has become. All the while, they reunite with the Paternoster Gang to investigate a series of combustions that have been occurring all around the city.
Ba'al travels back in time and prevents the Stargate program from being started. SG-1 must somehow restore history.
Diagnosed with a black hole growing inside her chest and stuck in a loop reliving the last five days of her life, a 55-year-old wife and mother from Miami, Florida decides to solve time travel in order to go back and be the person she always intended to be.
Cocky researcher Sebastian Caine is working on a project to make living creatures invisible. Determined to achieve the ultimate breakthrough, Caine pushes his team to move to the next phase — using himself as the subject. The test is a success, but when the process can't be reversed and Caine seems doomed to future without flesh, he starts to turn increasingly dangerous.
When decorated soldier Captain Colter Stevens wakes up in the body of an unknown man, he discovers he's part of a mission to find the bomber of a Chicago commuter train.
A former special forces agent is trapped in a time loop and relives his death over and over again. To escape the terrible situation, he must track down those responsible and stop them.
In 2013, something terrible is awakening in London's National Gallery; in 1562, a murderous plot is afoot in Elizabethan England; and somewhere in space an ancient battle reaches its devastating conclusion. All of reality is at stake as the Doctor's own dangerous past comes back to haunt him.
A group of fledgling inventors discover a complex method to manipulate reality. At first, they successfully game the stock market with it, but the consequences of the invention start to catch up with them.
Frederick Fitzell is living his best life—until he starts having horrific visions of Cindy, a girl who vanished in high school. After reaching out to old friends with whom he used to take a mystery drug called Mercury, Fredrick realizes the only way to stop the visions lies deep within his own memories, so he embarks on a terrifying mental odyssey to learn the truth.