"Winning was just the beginning."
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive... and discovering they've all played the games before.
Stream
Buy
Rent
Social & External
The people behind it
Taylor Russell
Zoey Davis
Logan Miller
Ben Miller
Indya Moore
Brianna Collier
Holland Roden
Rachel Ellis
Thomas Cocquerel
Nathan
Carlito Olivero
Theo
James Frain
Henry / Puzzlemaker
Isabelle Fuhrman
Claire
Deborah Ann Woll
Amanda Harper
Tanya van Graan
Sonya (uncredited)
A sudden and mysterious inheritance brings Danny and his friends to Hobb Springs, a forgotten resort deep in the West Virginia hills. Hobb Springs is being looked after under the watchful care of Jackson and Sally, a socially awkward couple who introduce Danny to the long lost family he's never known. A clan by the name of Hillicker. But soon Danny learns his relatives have a different way of living, that for generations, the Hillickers have observed ancient traditions rooted in cannibalism and other taboo rituals.
Lorraine and Ed Warren travel to north London to help a single mother raising four children alone in a house plagued by malicious spirits.
Fin and his wife April travel around the world to save their young son who's trapped inside a sharknado.
Kill or be killed is the golden rule of the Game of Death. Sucks for seven millennials who ignored that rule. Now each one's head will explode unless they kill someone. Will they turn on each other to survive, or will this sunny day be the last for the innocent people of their middle-of-nowhere town?
Two years after defeating a satanic cult led by his babysitter Bee, Cole's trying to forget his past and focus on surviving high school. But when old enemies unexpectedly return, Cole will once again have to outsmart the forces of evil.
Four mathematicians are imprisoned in a shrinking room; with the walls closing in, they must try anything to escape this fatal puzzle.
After a successful deployment of the RoboCop Law Enforcement unit, OCP sees its goal of urban pacification come closer and closer, but as this develops, a new narcotic known as "Nuke" invades the streets led by God-delirious leader Cane. As this menace grows, it may prove to be too much for Murphy to handle. OCP tries to replicate the success of the first unit, but ends up with failed prototypes with suicidal issues... until Dr. Faxx, a scientist straying away from OCP's path, uses Cane as the new subject for the RoboCop 2 project, a living God.
The mega corporation Omni Consumer Products is still bent on creating their pet project, Delta City, to replace the rotting city of Detroit. Unfortunately, the inhabitants of the area have no intention of abandoning their homes simply for desires of the company. To this end, OCP have decided to force them to leave by employing a ruthless mercenary army to attack and harass them. An underground resistance begins and in this fight, RoboCop must decide where his loyalties lie.
Three detectives trying to stop a diabolical serial killer are sucked into a maze of otherworldly horror, where hellish denizens including the Auditor, the Assessor, and the Jury await to pass judgment.
The sole survivor of an interplanetary rescue mission lands on the planet of the apes, and uncovers a horrible secret beneath the surface.
Three American college students studying abroad are lured to a Slovakian hostel, and discover the grim reality behind it.
The murderous, backwoods Firefly family take to the road to escape the vengeful Sheriff Wydell, who is not afraid of being as ruthless as his target.
Inspector Jacques Clouseau, smitten with the accused maid Maria Gambrelli, unwittingly turns a straightforward murder investigation into a comedic series of mishaps, testing the patience of his irritable boss Charles Dreyfus as casualties mount.
Two fishing scout pilots make a horrifying discovery when they encounter a second Godzilla alongside a new monster named Anguirus. Without the weapon that killed the original, authorities attempt to lure Godzilla away from the mainland. But Anguirus soon arrives and the two monsters make their way towards Osaka as Japan braces for tragedy.
A determined reporter probes the mysterious death of a woman who fell from a building, only to uncover a dangerous coven of witches intent on making her their fourth member. The only one who can stop them is warlock William Spanner.
A young woman encounters a malevolent supernatural force while searching for her missing sister in Tokyo, a mean high school prank goes horribly wrong, and strange things begin happening in a Chicago apartment building.
Jake Kimble, the sole survivor of the Chicago massacre, is killed while in solitary confinement. His doctor begins investigating the claims he made about a long-haired woman in white, as a mysterious Japanese woman arrives at his old apartment building to help them get rid of the curse.
Jimmy "The Tulip" Tudeski now spends his days compulsively cleaning his house and perfecting his culinary skills with his wife, Jill, a purported assassin who has yet to pull off a clean hit. Suddenly, an uninvited and unwelcome connection to their past unexpectedly shows up on Jimmy and Jill's doorstep; it's Oz, and he's begging them to help him rescue his wife, Cynthia.
One of the sons of late Dr. Henry Frankenstein finds his father's ghoulish creation in a coma and revives him, only to find out the monster is controlled by Ygor who is bent on revenge.
Brothers Mike and Jody join family friend Reggie to battle the Tall Man and his evil minions from another dimension, for the final time.
Two men wake up to find themselves shackled in a grimy, abandoned bathroom. As they struggle to comprehend their predicament, they discover a disturbing tape left behind by the sadistic mastermind known as Jigsaw. With a chilling voice and cryptic instructions, Jigsaw informs them that they must partake in a gruesome game in order to secure their freedom.
Law enforcement finds itself chasing the ghost of a man dead for over a decade, embroiled in a diabolical new game that's only just begun.
Working in the shadow of an esteemed police veteran, brash Detective Ezekiel “Zeke” Banks and his rookie partner take charge of a grisly investigation into murders that are eerily reminiscent of the city’s gruesome past. Unwittingly entrapped in a deepening mystery, Zeke finds himself at the center of the killer’s morbid game.
Despite Jigsaw's death, and in order to save the lives of two of his colleagues, Lieutenant Rigg is forced to take part in a new game, which promises to test him to the limit.
Twelve strangers wake up in a clearing. They don't know where they are—or how they got there. In the shadow of a dark internet conspiracy theory, ruthless elitists gather at a remote location to hunt humans for sport. But their master plan is about to be derailed when one of the hunted turns the tables on her pursuers.
Following Jigsaw's grisly demise, Detective Mark Hoffman is commended as a hero, but Agent Strahm is suspicious, and delves into Hoffman's past. Meanwhile, another group of people are put through a series of gruesome tests.
Distraught, confused, and half-wild with fear, Sarah Carter emerges alone from the Appalachian cave system where she encountered unspeakable terrors. Unable to plausibly explain to the authorities what happened - or why she's covered in her friends' blood - Sarah is forced back to the subterranean depths to help locate her five missing companions.
Jigsaw has disappeared. Along with his new apprentice Amanda, the puppet-master behind the cruel, intricate games that have terrified a community and baffled police has once again eluded capture and vanished. While city detectives scramble to locate him, Doctor Lynn Denlon and Jeff Reinhart are unaware that they are about to become the latest pawns on his vicious chessboard.
Special Agent Strahm is dead, and Detective Hoffman has emerged as the unchallenged successor to Jigsaw's legacy. However, when the FBI draws closer to Hoffman, he is forced to set a game into motion, and Jigsaw's grand scheme is finally understood.
After civilization succumbs to a deadly pandemic and his wife is murdered, a special forces soldier abandons his duty and becomes a hermit in the Nordic wilderness. Years later, a wounded woman appears on his doorstep. She's escaped from a lab and her pursuers believe her blood is the key to a worldwide cure. He's hesitant to get involved, but all doubts are cast aside when he discovers her pursuer is none other than Commander Stone, the man that murdered his wife some years ago.
A group of strangers find themselves trapped in a maze-like prison. It soon becomes clear that each of them possesses the peculiar skills necessary to escape, if they don't wind up dead first.
The living dead have taken over the world, and the remaining humans live in a walled city to protect themselves as they cope with the situation.
When Eddie breaks into a luxury SUV, he steps into a deadly trap set by William, a self-proclaimed vigilante delivering his own brand of twisted justice. With no means of escape, Eddie must fight to survive in a ride where escape is an illusion, survival is a nightmare, and justice shifts into high gear.
A homicide detective teams up with a criminal profiler to catch a serial killer whose crimes are inspired by the children's game, Hangman.
Single father and former cop Tom Cutler has an unusual occupation: he cleans up death scenes. But when he's called in to sterilize a wealthy suburban residence after a brutal shooting, Cutler is shocked to learn he may have unknowingly erased crucial evidence, entangling himself in a dirty criminal cover-up.
A family reunion at a remote mansion takes a lethal turn when they are trapped inside and forced to play a deadly survival game where only one will make it out alive.
Six strangers find themselves in circumstances beyond their control, and must use their wits to survive.
A tale of love and violence when a man on his emotional last legs finds a savior seductively dancing in a run-down strip club. And a life most certainly headed off a cliff suddenly becomes redirected - as everything is now worth dying for.
A young woman with psychokinetic powers breaks out of a Louisiana asylum and makes her way to New Orleans, where she falls into the city’s netherworld of misfits and miscreants.
After a heist, four criminals lay low in a remote safehouse, waiting for orders. As paranoia builds, one thing becomes clear — the real threat may not be outside, but among them.