Santa Claus has been kidnapped, with Christmas just weeks away! The usually timid Boris (the Cowardly Lion's son) teams with an elf named Wisk to find St. Nick. Now the Oz Kids have to rescue Santa and Boris!
Social & External
The people behind it
Marc Allen Lewis
The Nome King / Santa Claus (voice)
Eric Lloyd
Neddie (voice)
Aaron Michael Metchik
Jack Pumpkinhead (voice)
Bradley Pierce
Boris (voice)
Benjamin Salisbury
Tin Boy (voice)
Young Dorothy finds herself in a magical world where she makes friends with a lion, a scarecrow and a tin man as they make their way along the yellow brick road to talk with the Wizard and ask for the things they miss most in their lives. The Wicked Witch of the West is the only thing that could stop them.
Dorothy, saved from a psychiatric experiment by a mysterious girl, finds herself back in the land of her dreams, and makes delightful new friends, and dangerous new enemies.
A young woman named Dorothy Gale dreams of becoming a singer but is unable to pursue her dreams. After being swept up by a tornado with her pet prawn Toto, Dorothy embarks on a journey to meet the Wizard of Oz, the person who both Dorothy and the citizens of Oz believe can help make her dream come true.
Ozzy is an enthusiastic and friendly flying monkey, son of the legendary Goliath, the brave warrior. They serve Evilene - the wicked witch - just as the rest of their kin. But Ozzy is not happy about it and when Evilene's plans put Oz once again in peril, Ozzy reaches out to the Champions of Oz, three great friends (the Lion, the Scarecrow and the Tinman) with incredible qualities that have taken Emerald City to its maximum splendor.
Dorothy has anxiety about transitioning from elementary school to middle school. Her journey to Oz and her desire to get back home forces her to confront her anxieties and come to realize that with the support of her family and friends and by applying her brains, her heart and courage she will always flourish.
Meet Darby (Junior Asparagus), the son of a Kansas floss farmer who, more than anything else in the world, just wants to have fun. When he learns about the Wonderful Land Of Ha's - an amusement park with all the fixin's - and its mysterious Wizard who promises to make his dreams come true, Darby is determined to go. But when his father tells him he's needed to help with the harvest, Darby decides that nothing is going to stop him and he makes a choice that will change his life forever. With his pet dog Tutu by his side, Darby flees the farm and sets off to find the Wonderful Land Of Ha's. Along the way he meets a bored scarecrow (Mr. Lunt), a tin man (Larry the Cucumber) who wants to ride roller coasters and a lion (Pa Grape) that craves cotton candy. Each with their own dreams, they set off to see the Wizard.
The Great Ak calls a council of the Immortals to ask that Santa Claus be given immortality. And to justify it, he tells the history of Santa Claus. The Ak found an abandoned baby and gave it to a lioness and a fairy to raise, who named him Claus. When Claus grew up, the Great Ak showed him the evil and hardship in the world and Claus decides to live there and relieve some of the suffering. He decides to make toys for orphans, but King Awgwa, the ruler of the valley where Claus lives doesn't want the children to be happy, and there is a great battle among Immortals.
A wicked king has taken over the Emerald City, and wants his daughter, Princess Gloria to marry the horrid courtier Googly-Goo, though she loves Pon, the Gardener's Boy. The camera follows two farmers placing a Scarecrow upon a pole in a cornfield. Pon rescues a Kansas girl named Dorothy from the evil witch Mombi, whom Princess Gloria has been taken to by King Krewl to freeze her heart so she will no longer love Pon. An Indian princess has a ceremony to bring the Scarecrow to life. Pon rescues the cold-hearted princess and they flee for help, discovering the Scarecrow, who promptly falls in love with the princess, and Button-Bright, a lost boy from America. They come to the castle of the Tin Emperor, Nick Chopper, and after oiling him, he falls in love with Gloria. After a bit of a chase aided by the Sawhorse and the Wizard, Mombi turns Pon into a Kangaroo, and a slough of Fred Woodward's animals battle it out.
Anne Marie imagines herself in the stories "Alice in Wonderland," "Goldilocks and the Three Bears," "Hansel and Gretel," "The Wizard of Oz," and "Cinderella".
Inspired by the classic books by L. Frank Baum and Alexander Volkov
Andrea, daughter of Glinda, who dresses like Ozma, accidentally sends Toto 2 to New York in a hot air balloon made by Frank, the Wizard's son. The other kids must follow the course set by Frank's computer to take them to him. When they arrive, their balloon is trashed, and they meet Rick, a homeless man who has adopted Toto. The strange appearance of some of the kids keeps plans to return from going smoothly, but are affected much more so by a clash of cultures.
The Nome Prince Otto finds one of his father's 1908 tunnels under Oz to the Emerald City. Boris, the Cowardly Lion's son, has accidentally released the hold on the display case of the magic belt, and Otto swipes it while the kids try to keep their parents from finding out what happened. When they try to retrieve the belt, Otto transforms them into ornaments in his father's favorite game, leaving Dot to discover who is who.
An earthquake stirs up yet another adventure for the Oz Kids. What begins as an innocent bus trip for Frank (the Wizard's son) turns into a wild underground ride for all the kids as they encounter dragonettes, merry-go-round mountains, an enormous teddy bear and more!
It's time for the Oz Kids' annual Christmas party, and everyone's invited — except for Otto the Nome Prince, that is. Otto is so upset that he steals Andrea's invitation. And Andrea (who inherited her mother Glinda's magic) believes she wasn't invited and joins forces with Otto to get even.
Neddie (Dorothy's son) programs a computer belonging to the Wizard's son, Frank, to take him and Toto 2 to China. Once there, they are met by the Monkey Prince who steals the computer. Unless the other Oz Kids can find them, Neddie and Toto 2 will never get back to Emerald City!
Jack Pumpkinhead, a pal of the Oz Kids, who wants to take a boat ride with all of his friends. During the ride, the boat begins to sink and Jack and the Oz Kids enter the water. There they discover two mermaids who take them on a magical and adventurous underwater excursion. When Zog and the sea devils try to ruin their fun, the adventure gets more wild and exciting than Dot, Neddie and the Oz Kids ever expected.
Prince Otto has no friends, so he decides to force the Oz Kids into a virtual reality computer game presented to them at Scraps's baby shower. Unfortunately, the patchwork baby gets into the game and overflows the number of players, trapping them in a deteriorating program from which they have little chance of escape. Otto had no wish to actually harm them, and must try to get them out.
Mombi, an evil witch, has returned to Emerald City, kidnapping the Oz adults, good witch Glinda and the Nome King! Now it's up to Dot, Neddie and the Oz Kids to save Oz from Mombi's dark powers.
Dorothy and Princess Ozma, the rightful ruler of the Land of Oz, find themselves at the mercy of the villainous King of the Skeezers, while trying to stop a war between his kingdom and the neighboring kingdom.
Our adventure begins as Dorothy is caught in a cyclone and lands in Oz where she meets the Lizard of Oz, a librarian and nutritional expert, who tells her of the evil spell cast over the land that has made everyone lazy. With the help of the talking magic silver exercise shoes, Archie and Lefty, Dorothy sets off on a mission down the Yellow Brick Road determined to bring fun and fitness back to the Land of Oz. Along the journey, kids at home are invited to dance-and-sing-and-play along while stretching out with the Scarecrow, performing calisthenics with the TinKid, and even trying pushups with the Lion! Some of the important values and lessons that kids also learn from our friends from Oz include: cleaning up your room, personal hygiene, healthy eating habits, making friends and teamwork.
When Roger (a Robin Hood-esque, stray dog) and Belle (an elegant yet spoilt pet cat) are thrown together amidst the chaos of a robot take-over of their home city, they must push all their preconceptions aside in order to survive, as they embark on a high-stakes, action-packed adventure.
To free Baba Yaga and Renfield from the clutches of Monster Hunter Mila Starr, the Wishbone Family once more transforms into a Vampire, Frankenstein's Monster, a Mummy and a Werewolf but when aided by their three pet bats, the Monster Family zooms around the world again to save their friends, make new monstrous acquaintances.
In 1940, the world is besieged by World War II. Wendy, all grown up, has two children; including Jane, who does not believe Wendy's stories about Peter Pan.
After he’s grounded by an injury, a high-flying bachelor is saddled with two wide-eyed orphans as they come face-to-face with the dangers and beauty of the outside world.
As Po looks for his lost action figures, the story of how the panda inadvertently helped create the Furious Five is told.
When their latest scheme goes awry, Mayor Humdinger and his nephew Harold accidentally divert a meteor towards Adventure Bay. The meteor's golden energy grants the PAW Patrol superpowers. The heroic Mighty Pups are on a roll to super-save the day.
Best friends Tod, a fox kit, and Copper, a hound puppy, visit a country fair when they see a band of dogs called "The Singin' Strays". The band has five members: Dixie, Cash, Granny Rose, and twin brothers Waylon and Floyd. It is important that they perform well because a talent scout is visiting.
T.J. and The Recess Gang are kidnapped by the Third Street School's kindergartners, who are in turn being bullied by a new kid in their class.
Two misfit castaways struggle to reunite an unorthodox family, out-run a volcano, and negotiate a peace deal on a creaking Ark.
It’s the Adventure Bay 500! The pups have built an awesome race track and are ready to be the pit crew for their race hero, The Whoosh! But when the legendary racer is unable to drive in the championship race, he calls on his biggest fan-pup Marshall to take the wheel and race in his place! Marshall has to overcome his lack of confidence and his dastardly competition, The Cheetah, to fulfill his dream of becoming the fastest race-pup ever!
Littlefoot befriends with a mysterious, fun-loving dolphin-like creature named Mo, who is trapped in "new water" caused by heavy rain. The gang then goes on an adventure to the "big water" to bring Mo home.
Dora, Diego, and their new friends trek through the perilous dangers of the Amazonian jungle in search of the ancient and powerful treasure of Sol Dorado to keep it out of enemy hands.
Van, the brave son of a tooth fairy leader, meets the goblins girl Gemma on his first mission. Despite the myths about ancient disputes between fairies and goblins, they share common values. When the greedy Spider Queen threatens both tribes, they must work together.
Aquaman must battle foes in the air, on land and in the depths of the Seven Seas, along with some help from The Justice League, to save the day.
The Oggly family arrive at the municipal rubbish dump of Smelliville and must look for a new home, but they never feel really welcome anywhere. They stink and are for most humans just a tad too oggly. When Firebottom, the family dragon, crash-lands on the run-down rubbish tip of the small town of Smelliville, the Ogglies at once feel at home. And it's here they want to stay.
A bird raised by mice begins to question where she belongs and sets off on a daring journey of self-discovery.
A royal relative steals a gem with the power to make things fly, the Paw Patrol takes to the skies to stop him and save Barkingburg.
The Care Bears team up with a troubled brother and sister who just moved to a new town to help a neglected young magician's apprentice whose evil spell book causes sinister things to happen.
Animals band together to save the day when the evil Otto Von Walrus hatches a sinister scheme to accelerate global warming and melt the Arctic Circle.
The little swift Manou grows up believing he's a seagull. Learning to fly he finds out he never will be. Shocked, he runs away from home. He meets birds of his own species and finds out who he really is. When both seagulls and swifts face a dangerous threat, Manou becomes the hero of the day.