Daxter narrates and recaps the events of his journey with Jak across the first three video games in Naughty Dog's acclaimed PlayStation 2 franchise.
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Daxter (voice)
Fourteen-year-old Henry and his friends are about to change history. Sneaking into the apartment of an eccentric Clockmaker, the kids discover that the old man controls time for the entire world through an incredible array of magnificent timepieces and weird machines. When one of the curious kids accidentally pushes a wrong button and gets launched back in time, the space-time continuum is severely disrupted. As everything begins to change around them, the young adventurers must travel back in time to save their friend...and the future
As a swinging fashion photographer by day and a groovy British superagent by night, Austin Powers is the '60s' most shagadelic spy. But can he stop megalomaniac Dr. Evil after the bald villain freezes himself and unthaws in the '90s? With the help of sexy sidekick Vanessa Kensington, he just might.
When diabolical genius Dr. Evil travels back in time to steal superspy Austin Powers's ‘mojo,’ Austin must return to the swingin' '60s himself - with the help of American agent, Felicity Shagwell - to stop the dastardly plan. Once there, Austin faces off against Dr. Evil's army of minions to try to save the world in his own unbelievably groovy way.
The world's most shagadelic spy continues his fight against Dr. Evil. This time, the diabolical doctor and his clone, Mini-Me, team up with a new foe—'70s kingpin Goldmember. While pursuing the team of villains to stop them from world domination, Austin gets help from his dad and an old girlfriend.
After a spectacular crash-landing on an uncharted planet, brash astronaut Leo Davidson finds himself trapped in a savage world where talking apes dominate the human race. Desperate to find a way home, Leo must evade the invincible gorilla army led by Ruthless General Thade.
Astronaut Taylor crash lands on a distant planet ruled by apes who use a primitive race of humans for experimentation and sport. Soon Taylor finds himself among the hunted, his life in the hands of a benevolent chimpanzee scientist.
A man confronts his past during an experiment that attempts to find a solution to the problems of a post-apocalyptic world caused by a world war.
Year three at Hogwarts means new fun and challenges as Harry learns the delicate art of approaching a Hippogriff, transforming shape-shifting Boggarts into hilarity and even turning back time. But the term also brings danger: soul-sucking Dementors hover over the school, an ally of the accursed He-Who-Cannot-Be-Named lurks within the castle walls, and fearsome wizard Sirius Black escapes Azkaban. And Harry will confront them all.
Ash, a handsome, shotgun-toting, chainsaw-armed department store clerk, is time warped backwards into England's Dark Ages, where he romances a beauty and faces legions of the undead.
Bill and Ted are high school buddies starting a band. They are also about to fail their history class—which means Ted would be sent to military school—but receive help from Rufus, a traveller from a future where their band is the foundation for a perfect society. With the use of Rufus' time machine, Bill and Ted travel to various points in history, returning with important figures to help them complete their final history presentation.
Amiable slackers Bill and Ted are once again roped into a fantastical adventure when De Nomolos, a villain from the future, sends evil robot duplicates of the two lads to terminate and replace them. The robot doubles actually succeed in killing Bill and Ted, but the two are determined to escape the afterlife, challenging the Grim Reaper to a series of games in order to return to the land of the living.
Bound by hate and a mystical amulet that holds the powers of life and death, two immortal wizards meet for the last time in an ancient struggle of good versus evil.
A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged.
An American teenager who is obsessed with Hong Kong cinema and kung-fu classics makes an extraordinary discovery in a Chinatown pawnshop: the legendary stick weapon of the Chinese sage and warrior, the Monkey King. With the lost relic in hand, the teenager unexpectedly finds himself travelling back to ancient China to join a crew of warriors from martial arts lore on a dangerous quest to free the imprisoned Monkey King.
Las Vegas showroom magician Cris Johnson has a secret which torments him: he can see a few minutes into the future. Sick of the examinations he underwent as a child and the interest of the government and medical establishment in his power, he lies low under an assumed name in Vegas, performing cheap tricks and living off small-time gambling "winnings." But when a terrorist group threatens to detonate a nuclear device in Los Angeles, government agent Callie Ferris must use all her wiles to capture Cris and convince him to help her stop the cataclysm.
All the major DC superheroes are starring in their own films, all but the Teen Titans, so Robin is determined to remedy this situation by getting over his role as a sidekick and becoming a movie star. Thus, with a few madcap ideas and an inspirational song in their hearts, the Teen Titans head to Hollywood to fulfill their dreams.
Inventor Nick Miller dreams of traveling through time, of stopping war and curing humanity's problems. He invents the Transport, a time machine, to better the world. When he sells his invention to a defense contractor, the time machine is used by its evil CEO as a sinister weapon. Nick soon discovers that the future has been changed into a desolate wasteland controlled by gangs. Robertson has sold use of the Transport to anyone who wants to take advantage of knowing the normal course of history. The only way Nick can stop the destruction of the future is to erase his past. If somehow he can prevent his past-self from creating the Transport, the threat will be averted. In this pulse-pounding race through time that takes you from the future of 2041 to the Revolutionary War, Nick must risk everything to try and save the future!
12:01 PM is a 1990 short film directed by Jonathan Heap and starring Kurtwood Smith. It follows Myron Castleman, an everyman who keeps repeating the same hour of his life, from 12:01 PM to 1:00 PM. The film was nominated for an Oscar for Best Live Action Short Film.
A navigator aboard a millionaire's yacht, Jack Morris discovers that the millionaire's mistress has stolen the data for his secret Virtual Reality. To escape, they encrypt, miniaturize, and tattoo the data onto Jack's back. The pair share a VR adventure on the run from the Millionaire's thugs, meeting up with a wild series of characters.
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