The Matsuno sextuplets go to an island in search of the mythical "shining fruit".
Social & External
Osomatsu (voice)
Karamatsu (voice)
Choromatsu (voice)
Ichimatsu (voice)
Juushimatsu (voice)
Todomatsu (voice)
Totoko (voice)
Iyami (voice)
Chibita (voice)
Dekapan (voice)
Dayon (voice)
Hatabou (voice)
Ashitaka, a prince of the disappearing Emishi people, is cursed by a demonized boar god and must journey to the west to find a cure. Along the way, he encounters San, a young human woman fighting to protect the forest, and Lady Eboshi, who is trying to destroy it. Ashitaka must find a way to bring balance to this conflict.
Every person has his or her own little world. Among the 34 bustling students of classroom 2-1, there are many such worlds. Akio Honjou's world—my world—is filled with passionate talk about last night's anime with Yoshida, Watanabe, and other friends. It's an fun, comfortable place... But, I always wonder. Wonder about the world of Juri Makina, smiling and surrounded by gorgeous friends on the other side of the classroom. One day, I enter her world. But it's not as simple as it sounds.
Revolutionaries from the Yatsushima nation try to rescue their surrendered master.
A few days after Kagato is defeated everything returns to normal. Ryouko finds Mihoshi and Sasami reading shoujo manga, which Sasami mistakes as guides on how to win a boy's heart... Earth style. So Ryouko decides to try out the ideas from the manga to win over Tenchi. But Aeka finds out what her rival Ryouko is doing and tries to take advantage of the same method. Naturally, the results are less than satisfactory for all involved...
A secret military project endangers Neo-Tokyo when it turns a biker gang member into a rampaging psychic psychopath that only two teenagers and a group of psychics can stop.
After a global war, the seaside kingdom known as the Valley of the Wind remains one of the last strongholds on Earth untouched by a poisonous jungle and the powerful insects that guard it. Led by the courageous Princess Nausicaä, the people of the Valley engage in an epic struggle to restore the bond between humanity and Earth.
A young girl, Chihiro, becomes trapped in a strange new world of spirits. When her parents undergo a mysterious transformation, she must call upon the courage she never knew she had to free her family.
The Raimon team has been invited by Fifth Sector strangely to a soccer camp. When they agree, things go out of hand since it was revealed that Fifth Sector wants to eliminate them once and for all in the island called God Eden. Now, the Raimon team needs to train harder, to be able to show that they have the strength to fight back and prove Fifth Sector's doings wrong.
An animated theatrical short, based on the Ape Escape video games and anime.
A member of an elite paramilitary counter-terrorism unit becomes traumatized after witnessing the suicide bombing of a young girl and is forced to undergo retraining. However, unbeknownst to him, he becomes a key player in a dispute between rival police divisions, as he finds himself increasingly involved with the sister of the girl he saw die.
Five bands all have their sights set on stardom as they take the stage in the first theatrical film of the Bang Dream series.
In Japan, the vampire-hunter Saya, who is a powerful original, is sent by her liaison with the government, David, posed as a teenage student to the Yokota High School on the eve of Halloween to hunt down vampires. Saya asks David to give a new katana to her. Soon she saves the school nurse Makiho Amano from two vampires disguised of classmates and Makiho witnesses her fight against the powerful demon.
Set in 2059, five decades after the Space War I conflict seen in the first Macross story. Macross Frontier, the 25th New Macross Class super-long-distance colonization fleet, is journeying through the galaxy to a new paradise to call home. However, it is locked in a state of war with a strange enemy called Vajra. Ozma Lee, the leader of the S.M.S. Skull Team that is fighting the Vajra on the frontlines, encounters a mysterious lifeform, different from even the Vajra, one day. This mysterious lifeform leaves an archival video of the Macross 7 colonization fleet with Ozma, Ranka, and Sheryl.
Miss Kobayashi, Tohru, Ilulu, and Kanna’s peaceful lives are shaken when Kanna’s father, Kimun Kamui, forces her to return to the Dragon World. As a war brews between the Chaos and Harmony factions, Kanna tries to unite the two worlds, torn between her friends and father. When dragons clash, Ilulu uncovers a hidden force manipulating the war. Can they stop the war before it consumes both worlds?
First-grader Masaya is a crybaby despite his large stature, so he can't walk by himself on the dark path to school. The one who holds his hand is Akiyo, a tiny but capable second-grader. Masaya wants to be strong like Akiyo and admires her, but one day, something happens that leaves Akiyo in tears. To lift Akiyo's spirits, Masaya goes trekking to the distant Ipponsugi forest to find the spotted bellflowers that Akiyo loves.
There is a tiny island floating on the other side of a distant sea. Strange animals, still unknown to humans, live there. One of the island's children, Paroru, comes across a photo of the human world one day, and fascinated by this beautiful wonder, breaks the rules and rushes out of the island. Paroru and others are surprised and excited to see the human world for the first time. However, unforeseen pitfalls await them there... Can they safely reach their journey's destination?
Devoted to her family’s rice-cake–making business and the high school baton club, Tamako is a little slow when it comes to love. She’s oblivious to her childhood friend Mochizo’s affections, even though all their friends know. With graduation closing in and Mochizo leaving for Tokyo, will Tamako realise her feelings and tell him in time?
A rash of sniper attacks leaves the streets of Tokyo empty and the public terrified to go outside. It’s up to Conan and his friends to find the culprit, but the case goes deeper than it seems. Military cover-ups, conspiracies and murder abound in this fast-paced, thrilling mystery!
The story takes place in the near future on a space colony under construction. An action-adventure story of some boys in this peculiar environment and society who keep living their lives while they’re being tossed about by fate.
When the five visit a private academy, Kazama is attacked, and left with reduced intelligence and strange bite marks.
The Noharas go on an Action Mask-themed cruise, where all the grown-ups get kidnapped by a gang of monkeys. It's up to the kids to rescue them!
The "Academy Island Incident" in which four "kings" cross paths... Since then, Silver Clansmen Kuroh Yatogami and Neko have been searching for their master, Shiro. Without finding any clues to Shiro's whereabouts, the two became disheartened. However, one day, they see HOMRA members Rikio Kamamoto and Anna Kushina being chased by someone.
As Nobita, Gian, Shizuka, and Suneo are making their own space movie, a fleeing bug-sized alien president makes his way to Earth, and needs the help of the kids and Doraemon to stop an oppressive dictatorship threatening his democracy.
The Noharas must survive a hoard of man-eating killer cacti after Shin-chan's father relocates the family to Mexico for work.
After a typhoon hits Nobita's town, he and Doraemon discover a wind sprite who, with some help from Doraemon's 22nd-century tech, takes them and their friends to a fantastic world of wind and storm people. But the wind sprite, named Fuuko by Nobita, had brought them to her world for a reason, as her peoples' gods are battling, and Suneo might be a key player in their feud.
When the Ministry of Education goes back on its promise to keep Ooarai Girls Academy open, the task of saving the five-mile-long Academy Ship from the wreckers falls to Miho and her barely-seasoned tankery team. However, things go off track almost immediately. While the Oorai tank crew may have won the high school tournament, they’re now facing a larger and more experienced university team, and if they fail, their armored vehicles will be forfeit! Will they be swapping their tanks for the memories? It’s possible, but winning a tank battle is all about tactics and teamwork, and the fledgling Ooarai students have more friends and allies than anyone suspects.
During summer vacation Nobita picks up a small rocket containing Papi, a palm-sized alien president escaping rebels on his home planet Pirika.
Jr. High School Student Wataru and his friends like playing in an abandond building and looking for ghosts. However it seems he is not the only one. Another mysterious student Mitsuru shows Wataru that there is a magical door to another world where one can go and get the Goddess of Fortune to grant one wish! When tragedy strikes Wataru's family he decides to open the door for himself.
Nobita and his friends find a portal to a mysterious resort filled with metal buildings. They soon discover that the person who opened the portal for them has an ulterior motive.
When the mysterious Shiriri turns his parents into children, Shin-chan must trek across Japan to help return them to adult form.
Doraemon and his friends have to rescue the people of Birdopia from the wrongdoing of vengeful former bird troopers before they unleash a wicked ancient dragon.
Ash, Pikachu, and their friends come to a desert city by the sea. Here they meet the Mythical Pokémon Hoopa, which has the ability to summon things—including people and Pokémon—through its magic rings. After a scary incident, they learn of a story about a brave hero who stopped the rampage of a terrifying Pokémon long ago. Now, the threat that has been bottled up for years is in danger of breaking loose again.
Nobita and his friends get transported to an animal planet after a mysterious pink fog appears inside his house. They work together with the natives to find the origin of the fog.
Doraemon, Nobita and his friends go to find Utopia, a perfect land in the sky where everyone lives with happiness, using an airship having a time warp function.
Shizuka ends up in the fantasy world of the 'Arabian Nights' story. However, Doraemon, Nobita, Suneo, and Jyaian must find her from the imaginary Middle East and bring her back to the real life.
Doraemon and his friends travel to the 22nd century to look for his golden bell, which was stolen by a notorious thief called Kaito DX.
A stick-wielding monkey teams with a young girl on an epic quest for immortality, battling demons, dragons, gods — and his own ego — along the way.
While the battle to determine the next king of the demon realm has often been fraught, the rules were always clear. 100 demon children partnered with 100 humans would challenge each other, using 100 magical books. What none of them knew was that there was a 101st magical book, powerful enough to stop any of the others. Gash and Kiyomaro must begin a journey that will take them into the demon realm to confront the mysteries of Gash's past. But will they escape in time to help their friends in a battle with a seemingly unstoppable enemy?
As Luffy and the crew were attacked by several marine warships, they were forced to use a Coup de Burst to escape. Crash landing on an island, the crew decided to explore while some repairments are made. Upon meeting an wax artisan and learning the truth behind the island, Luffy offers his help.
One night, the Nohara family were enjoying a pleasant dream, when suddenly a big fish appeared in their dreams and ate them. The next morning, Hiroshi read in the newspaper that everybody in another town had the same nightmare as him, but it seemed to have ended. But Hiroshi also heard the same dream from Misae, Shinnosuke, Himawari and even Shiro. They were surprised and thought if the same thing is happening in Kasukabe too. In kindergarten, on telling others about his nightmare, Shinnosuke was surprised to know that everybody too had the same dream. Then a mysterious girl named Saki was transferred to Futaba Kindergarten and joined Shinnosuke's class. Everyone in the class, including the rather inactive Bo-chan, were all excited and happy on seeing her. But Saki had a cold attitude and didn't get along well.