Teppei and teammate Keisuke Honda aim for the FIFA World Cup 2014 in Brazil.
Social & External
Teppei Sakamoto (voice)
A cast of colorful characters, be it, students, at school or adults in working life, face all sorts of strange and eccentric challenges on a daily basis: The accident-prone Takagi keeps on hurting himself, making encounters at the school's infirmary with the sexually aggressive nurse Shitara unavoidable. Sushi, a talking cat, takes on various jobs like aspiring sushi chef, stunt cat, delinquent teacher, salesman, reporter, cat detective, explorer on Mars, ramen shop owner, and even as the Defender of Love — Sushi-Sushi Man... all of these jobs usually do not end well though. The ditzy pair Takao-san and Kobato-chan, of all things, struggle with the proper way of disposing of garbage. The Hamster of a family of four has to bear many misunderstandings in communication, starting off with having to respond to a different name from each family member...
First year high schooler Junta Shiraishi is a mob character who goes unnoticed even when he's standing right next to you. But his classmate, "heroine-level beauty" Kubo, always notices him and is there to tease him. Anyone can become special to someone, but it might be a little too early to call these feelings "love." Perhaps this story is still two-steps from being a romantic comedy--let's call it a sweet comedy where a background character becomes visible!
Five years have passed since the occurrence of the incident known as the "Human Annihilation Mission." In Japan, a novelist is dealing with writer's block after her friend has gone missing. In Hong Kong, three sisters, masters in the use of paper, run their own detective agency to solve cases that involve books. When these people are brought together, a bond greater than blood is formed - a bond that will be sorely tested by the evil powers intent on taking over the world. Join Anita, Maggie, Michelle, and Nenene as they travel the globe in order to save the world from the evil mastermind, Mr. Carpenter! Of course, that's if they can find the time to put down the books they're reading...
War rages between the Galactic Empire and the Free Planets Alliance. With two new brilliant young leaders at the helm, anything can happen in this military space opera.
A diligent teen winds up living with his spunky childhood friend, a trainee witch, to protect her from a dire prophecy. But can they survive high school?
The Fountain of Life is the source of all life forces in the Bosco World. Princess Apricot, who is supposed to become Queen of Fountainland-the Guardian of the Fountain of Life-is kidnapped by villains who aim to rule the Bosco World. If Princess Apricot can't take the queen's throne by the next solar eclipse, the Fountain of Life will dry up. The animals living in the forest of Bosco, including Frog, Otter and Tortoise, decide to help Princess and take her to Fountainland in order to protect their peaceful life in the Bosco World. So begins the journey in a balloon full of dreams, hope, adventures, and love!
Worried about her reputation, Hime covers shifts for a cafe manager she accidentally injures to maintain her picture-perfect princess image. But this cafe has a peculiar theme—private school. To put on her best barista schoolgirl act, she’ll be trained by the most graceful girl there, Mitsuki. Under her guidance, Hime’s feelings start to brew, but there’s just one problem—Mitsuki can’t stand her!
To protect her hometown from the Erebonian Empire and to distinguish herself from her grandfather’s disloyalty, Lavie enlists in the Northern Jaegers where she’ll do whatever it takes to carry out the mission. Now this rule breaker must form a platoon to embark on a dangerous recon mission into enemy lines—will her mission be a success?
Gabriel, an ordinary boy who has just moved from London to the countryside, is bored and misses the friends he left behind. He gazed out the window, as if wanting to escape from it all... until something strange caught his attention: mysterious smoke rising from the woods near his house. As he follows it to investigate, his world becomes intertwined with the hidden world of mages.
Yamishibai is a picture-story style of animation whose motif is surrounded and based off the rumors, and urban legends throughout the history of Japan.
This is the story of how Char Aznable, the Red Comet, came to be. Zeon Zum Deikun suddenly dies, in the middle of declaring the Autonomous Republic of Munzo’s independence, and the republic falls into turmoil. His children, Casval and Artesia, escape to Earth while the House of Zabi rises to power. Living in secret, the siblings must find their place in a world preparing for war.
Otokojuku, a private school for juvenile delinquents that were previously expelled from normal schools. At this school, Japanese chivalry is taught through the feudal and military fundamentals. Similar to an action film, the classes are overwhelmed by violence. Only those who survive it become true men.
For a thousand years, the Vikings have made quite a name and reputation for themselves as the strongest families with a thirst for violence. Thorfinn, the son of one of the Vikings' greatest warriors, spends his boyhood in a battlefield enhancing his skills in his adventure to redeem his most-desired revenge after his father was murdered.
Dale is a cool, composed, and highly skilled adventurer who's made quite a name for himself despite his youth. One day on a job deep in the forest, he comes across a little devil girl who's almost wasted away. Unable to just leave her there to die, Dale takes her home and becomes her adoptive father. Devil or not, Latina is beyond adorable, and the adventurer soon finds himself head over heels with being a parent. But why was she out in the forest to begin with, and why does she carry the mark of a criminal?
A disastrous school trip leaves four students stranded on an uninhabited island. Staying alive on a deserted island is easy for Homare, thanks to her survivalist father's training. While the others struggle, she shows them that being isolated may not be as dreadful as they thought.
Awakening her dormant abilities as a devil one day, Yuuko Yoshida aka Shadow Mistress Yuuko, is entrusted with the mission to defeat the Light clan's shrine maiden, a magical girl, by her ancestor Lilith. Yuuko meets magical girl Momo Chiyoda through her classmate Anri Sada, and challenges her to a duel, but loses quickly due to her lack of strength. Since then, Yuuko has struggled with her role as a devil and her duel with Momo, and borrowed help from her regularly. However, by a strange coincidence, Yuuko also weakens Momo by taking away her power to cooperate in protecting the peace of Tama city.
Just when Masato thought that a random survey conducted in school was over, he got involved in a secret Government scheme. As he was carried along with the flow, he ended up in a Game world! As if that wasn't enough, shockingly, his mother was there as well! It was a little different from a typical transported to another world setting, but after some bickering, "Mom wants go on an adventure together with Maa-kun. Can mom become Maa-kun's companion?" With that, Masato and Mamako began their adventure as a mother and son pair. They met Porta, a cute traveling merchant, and Wise, a regrettable philosopher. Along with their new party members, Masato and co. start on their journey.
The story is set in the galaxy located near the center of the universe. There are Planet Aernia (a planet for Heroes) and Planet Orbs (a planet for robots), governed by Orbiton, in this same galaxy. Various countries are present in Planet Aernia; they are, Volculm (volcanic country of fire), Zylan (oceanic country of water), Elvan (green-rich country of forest), and Aleum (celestial country of clouds). Antania, is a nucleus of all the present countries. It has an academy that fosters Heroes. Under the reign of the Governor General, Antania upholds a national policy to train Heroes to prevent Planet Aernia to be infringed by the Dark Desire. Heroes are not only the reliable source of battle who have special abilities to freely use the battle discs, but also a symbol of unfailing justice.
Papuwa is back !It's been already 4 years since Papuwa and Chappi left the first Papuwa Island somewhere in the South Pacific... Kotaro, the brother of the big boss of the gang called "Gamma", is woke up from his long sleep by the call of "Blue Jewel", and sneaks out of the headquarters of "Gamma" to the sea. Being swallowed by the big whirling waves, he is swept to a strange island and found by Papuwa, Chappy and Liquid. This island turns out to be the second Papuwa Island !! While Kotaro is amnesiac, Liquid renames him "Rotaro" and tries to keep him in such condition because Liquid knows that Kotaro is the one who actually destroyed the first Papuwa Island and fears that he regains all his memories some day... Coming through a series of hilarious events and adventures on the island, Kotaro gradually makes friends with Papuwa, Liquid and other strange inhabitants such as Ito-kun and Tanno-kun. But be careful ! Members of "Gamma" are storming the island to get Kotaro back with them...
The story centers around the first-year student Mana Shikimiya as she pursue her dreams of winning at the Prism Stage, the competition that determines the top middle-school idol.
Honda Goro the son of a famous baseball player loves nothing more than baseball itself. His biggest dream is to show his father that he can become the best pitcher in the world despite all the hardships he had to endure he keeps on running towards his goal at full speed.
A young drifter named Joe Yabuki wanders through the slums of Tokyo, but when the local ruffians try to give him a hard time he teaches them a rough lesson with his fists. The spectacle sparks a gleam in the eye of an old drunk who happens to be watching—Danpei Tange, a failed boxer and former coach who sees something special in the boy. He pleads with Joe to train with him off, but the cocky young fighter brushes him. Later, though, when Joe is arrested and put in a juvenile detention facility, he realizes that he’s going to need to hone his raw fighting skills if he wants to survive. Thus is born a partnership that might just take Joe all the way to the top…
A villainous masked wrestler becomes a hero for the sake of protecting the orphanage in which he was raised.
High school soccer players from across Japan gather for a controversial project designed to create the best — and most egoistic — striker in the world.
Eiichirō Maruo (nicknamed "Ei-chan" for his grades being straight "A") is an honor student, bookworm, and is not interested in anything other than studying. In order to solve his problem of lacking physical strength, he enrolled a tennis school and soon found the fascinating side of tennis. Being a tennis newbie lacking physical strength, he supplement his shortcomings with his excellent observing and analyzing skills.
A desolate land stretches out from the city of poverty. A motorcycle speeds recklessly, blowing clouds of sand and dust. The rider is the protagonist of this story – he has neither a name nor a past. All he has is his ring name, “Junk Dog” and a technique for rigging MEGALOBOX matches with his pal Gansaku Nanbu, which they use to support their hand-to-mouth lives. JD is bored, resigned, and unfulfilled. Yuri has been the reigning champion of MEGALOBOX for the past few years. He has the skills and presence of a true champion. This is a story of JD and his rival, Yuri.
Tsubasa Ozora loves playing football since he was a little child. After moving to the japanese town of Nankatsu together with his mother, the 11-year-old boy quickly finds friends and joins the local football team of his elementary school. Together with his newly made friends and Brazilian mentor Roberto, Tsubasa starts his exciting journey to chase after his most desired dream - one day winning the FIFA World Cup.
Tennis prodigiy Ryoma Echizen enters the tennis powerhouse Seishun Academy. Once he fights his way onto the team, the game will never be the same.
Tsubasa becomes a superstar amongst soccer players in Brazil. He is now planning to play in Europe. At an important must-win game, as the fans cheer him on, Tsubasa looks back at the days when he started his soccer life. His passion to make goals and win the game is as strong as it was during his childhood. He recalls the games and moments that had decisive impact on his life. He remembers Goalkeeper Wakabayashi, Genius striker Hyuga, tender-hearted Misaki and Coach Roberto. He was happy to meet them, enjoyed playing with them, and learned many things from them. The whistle sounds and the game begins. Tsubasa dashes for the ball!
Taiki Inomata loves badminton, but he has a long way to go before he can reach nationals. When Taiki sees upperclassman Chinatsu Kano practicing her heart out on the girls’ basketball team, he falls for her hard. After an unexpected turn of events brings the two closer together, sports might not be the first thing on their minds anymore!
Captain Tsubasa J is a TV anime series that retells the story of the original manga and also adds some arcs from the World Youth Saga manga. The anime was originally broadcast by Fuji Television in Japan from 1994-10-21 to 1995-12-22 with 47 episodes. The animation was done by Studio Comet. The series was suspended due to budget constraints.
The Kitahara Kickers are a soccer who struggle to win a game, with a run of 22 consecutive losses. But then a newcomer joins the team whose attitude brings back the passion for soccer that his teammates have forgotten.
Makunouchi Ippo is an ordinary high school student in Japan. Since he spends most of his time away from school helping his mother run the family business, he doesn't get to enjoy his younger years like most teenagers. Always a target for bullying at school (the family fishing business grants him a distinct odor), Ippo's life is one of hardship. One of these after-school bullying sessions turns Ippo's life around for the better, as he is saved by a boxer named Takamura. He decides to follow in Takamura's footsteps and train to become a boxer, giving his life direction and purpose. Ippo's path to perfecting his pugilistic prowess is just beginning...
Kō Kitamura, whose family owns a sporting goods store, has known the Tsukishima girls since he was born. The Tsukishima family runs a batting center and cafe, and they have four daughters. There's Ichiyo, the responsible eldest; Wakaba, Kō's cheerful best friend; Aoba, who doesn't get along with Kō; and Momiji, the energetic youngest daughter. When Kō enters high school, he aspires to lead his baseball team to the Koshien National High School Championship as their ace pitcher and make Wakaba's dream come true.
"Keijo" is a popular gambling sport where contestants stand on platforms floating on the water and must use their butts and chests to fight against each other to push each other off the platform. Nozomi Kaminashi, a high school student, aims to join the sport after she graduates. Nozomi was raised in a poor family and hopes to make lots of money by playing Keijo. She grew up training in gymnastics, and she has good balance and flexibility. After high school, Nozomi joins a training boarding school and enters the world of Keijo.
Hiromichi Kojima, the star batter of the Lycaons, heads to the southern Japanese island of Okinawa to train and find a new pitcher for the team. There, he meets Toa Tokuchi, a 134-kmph pitcher and the undisputed king of a gambling form of baseball called "One Outs". At Kojima's urging, Tokuchi signs up with the Lycaons under an unusual contract: he gets 5,000,000 yen for every out he pitches, but loses 50,000,000 yen for every point he gives up. A high-level psychological game of baseball, gambling and logic is about to begin..
Baki and the strongest Underground Arena fighters face a threat of historical proportions: the resurrected Musashi Miyamoto, Japan's greatest samurai.
In rugby, there is no ace striker, there is no number four batter, so who is the star of the team? The story begins at school entrance ceremony of Kanagawa High School where Kenji Gion, a small but gutsy go-getter joins the rugby club. He joins with his classmate, Iwashimizu, who has a complicated past and sub-captain Hachiouji, who always takes good care of his Club members. Lastly, there is Captain Sekizan, who has overwhelming powers but keeps his cards close to his chest. With such differences in both personality and physical performance, the team must learn to work and grow together so they can become the best.
On the run from a past crime, Juzo Fujimaki is blackmailed into joining an illicit tournament and has to face top martial artists in deadly match-ups.
Ashito Aoi is a young, aspiring soccer player from a backwater town in Japan. His hopes of getting into a high school with a good soccer club are dashed when he causes an incident during a critical match for his team, which results in their loss and elimination from the tournament. Nevertheless, he catches the eye of someone important who happened to be visiting from Tokyo. How will things turn out for Ashito?