Bheem, a fun-loving toddler with incredible strength, is heading to school. Join his classroom adventures as he makes new friends and plenty of mischief!
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Rosie and Jim was a British children's television programme produced by Ragdoll Productions which aired on CITV from 3 September 1990 to 11 December 2000.
On a special inner city street, the inhabitants—human and muppet—teach preschoolers basic educational and social concepts using comedy, cartoons, games, and songs.
Following her graduation from middle school, Yuzuhara Konomi enters the same high school as Kouno Takaaki, her childhood friend. As the new school year begins, they meet their childhood friend Kousaka Tamaki, as well as many new acquaintances. Unbeknownst to the group, their encounters with each other will soon lead to many memorable adventures.
The show was hosted by Jake, a jovial polar bear, and Stinky, his skunk friend. Other main characters included Armstrong the Chicken Hawk, Ollie the Tapir, Bunnie Bear, Tizzy the Bee, Yves St. La Roache, Rhonda Rat, and Dullard the Aardvark. Structured as a talk show, the hosts interviewed two guest animals in each episode. The animals talked about themselves and showed clips of their real-life counterparts.
Three adolescent boys, Ed, Edd "Double D", and Eddy, collectively known as "the Eds", constantly invent schemes to make money from their peers to purchase their favorite confectionery, jawbreakers. Their plans usually fail though, leaving them in various predicaments.
The story follows the protagonist who wakes up one day transformed as Pochita, a pet dog of his cool and beautiful classmate Karen Inukai.
Kukuru Misakino, an 18-year-old high school girl working in an aquarium, meets Fuuka Miyazawa, a former idol who lost her place in Tokyo and escaped. Fuuka will spend her days in the aquarium with her own thoughts in mind. However, the crisis of closing is approaching for the aquarium, as the girls explore their dreams and reality, loneliness and friends, bonds and conflicts.
Tsukushi Makino, a girl who comes from a poor family, just wants to get through her two last years at Eitoku Academy quietly. But once she makes herself known by standing up for her friend to the F4, the four most popular, powerful, and rich boys at the school, she gets the red card: F4's way of a "Declaration of War." But when she doesn't let herself be beaten by them and is starting to fall for one of the F4, Rui Hanazawa, she starts to see that there is more than meets the eye...
Special agents Sam and Kit hop the globe with their sleuthing skills, science facts and cool gadgets to solve the animal kingdom's many mysteries.
The world's most beloved animated characters as precocious preschoolers, discovering the world one baby step at a time.
Alana, a girl from the year 3000, is kidnapped by Silverthorn, a criminal from the year 2500, and brought back in time to the year 1992. While in the past, Alana befriends Jenny, who helps her adapt to life in a time unfamiliar to her, and to find a way back to her own time.
Inspired by mangaka Yomu’s fascination with women’s legwear presented in his art book “Yomu Tights”, “Miru Tights” takes us into a world of sheer tights and beautiful women’s legs. The bright Homi Moemi, the serious and ambitious Ren Aikawa, and the cheerful, albeit somewhat naïve Yua Nakabeni have been friends for a long time and of course, their tights are part of their everyday attire! While Homi likes to jump into the biggest puddles she can find on rainy days, and Yua devotes herself completely to cosplay – much to the delight of her numerous followers on Twitter – Ren is more serious and works at a small café in her free time.
Ichiro Sato is about as average as a student can get... except for his above-average ability to land himself in totally awkward, intensely risqué situations with his no-nonsense teacher, Kana Kojima! Ichiro has his hands full dealing with these steamy shenanigans and unexpected encounters in the most unlikely places. At least it can’t get any worse, right?
How 2 was a British educational television show which ran on CITV between 1990 and 2006. It served as a modernised "sequel" to a 60’s / 70's series with the same format called 'How'. Each episode started with the presenters sitting around the studio table asking their own question starting with “How” and then taking turns answering these. Subjects of science and history were often covered along with logic and word play puzzles.
Scooby-Doo and the Mystery, Inc. gang are launched into the 21st century, with new mysteries to solve.
With the help of his friend “The Man in the Yellow Hat,” a curious little monkey named George sets out on adventures to learn about the world around him.
Bored with life, popular high schooler Yatora Yaguchi jumps into the beautiful yet unrelenting world of art after finding inspiration in a painting.
A rumor states that if you take a photo of someone you like with your cellphone and keep it hidden, they'll fall for you. Will Makoto win his love by taking a picture of Kotonoha without anyone knowing?
Mayuko Chigasaki is an ordinary girl from the countryside, who now is attending university in big city Tokyo. She struggles each day to make ends meet while studying for her exams, barely scraping up the yen to afford bus fare to and from school. And at the end of the day, she comes home to a gluttonous, freeloading alien living in her closet!
Bullies often target someone frail and weak—someone exactly like Yûgi Muto. He treasures his Millennium Puzzle, an ancient Egyptian artifact that was brought into his grandfather's game shop. Believing that solving the puzzle will grant him his wish, he completes the puzzle, unleashing a new personality within him, the soul of the "King of Games." The new personality named Yami Yûgi is the exact opposite of Yûgi. Upon any injustice toward him, Yami Yûgi takes over Yûgi's body and forces the opponent into a "Shadow Game".
Focuses on a group of toddlers, most prominently Tommy, Chuckie, Phil, Lil, and Angelica, and their day-to-day lives, usually involving common life experiences that become adventures in the babies' imaginations. Adults in the series are almost always unaware of what the children are up to; however, this only provides more room for the babies to explore and discover their surroundings.
Join a group of six fourth-grade best friends at Third Street Elementary School on their fun-filled adventures in their school playground. Through the ups-and-downs of adolescence, they must wrestle with authority, avoid the school snitch, and try their best to win at kick-ball.
Bluey is an inexhaustible six year-old Blue Heeler dog, who loves to play and turns everyday family life into extraordinary adventures, developing her imagination as well as her mental, physical and emotional resilience.
Timmy is a little lamb which has just turned three (in sheep years) and is going to nursery! In this bright and colourful environment, Timmy and his animal chums learn how to make friends, create new things, paint, draw and generally learn those very important 'life lessons' from their nursery teachers, Harriet Heron and Osbourne Owl.
This colorful series leads preschoolers room to room through a fantastical dollhouse of delightful mini-worlds and irresistible kitty characters.
The life of 4-year-old Daniel Tiger and his friends as they learn fun and practical strategies and skills necessary for growing and learning.
Preschool kids whose parents are the world's most famous monsters try to master their special powers while preparing for kindergarten.
Meet two funny bunny siblings, the energetic and mischievous Max, and the patient, smart and goal-oriented Ruby. The show models empowering messages by showing Max and Ruby playing together and resolving their differences respectfully and supportively.
Join Buddy, a Tyrannosaurus Rex, and his adoptive Pteranodon family on a whimsical voyage through prehistoric jungles, swamps, volcanoes and oceans, as they unearth basic concepts in life science, natural history and paleontology.
As Told by Ginger focuses on middle schooler Ginger Foutley who, with her friends, tries to become more than a social geek.
Chris Quantum is your typical Middle School student -- except if you take into account one of his best friends is a robot named Gizmo. Add his best friend Joy Pepper into the mix and you have a recipe for adventure. The adventures begin for this trio when a mysterious device appears and takes them on journeys throughout the Bible. Travel back in time and get ready for the journey of a lifetime!
The Muppet Babies (Kermit, Piggy, Gonzo, Fozzy and company) live in a large nursery watched over by Nanny. The babies have active imaginations, and often embark upon adventures into imaginary worlds.
Tom and Jerry in their childhood days, playing cat-and-mouse games even then.
The bite of a radioactive spider transforms a teen into a superhero.
Bob the Builder and his machine team are ready to tackle any project. Bob and the Can-Do Crew demonstrate the power of positive thinking, problem-solving, teamwork, and follow-through. The team always shows that “The Fun Is In Getting It Done!”
Mickey and his friends Minnie, Donald, Pluto, Daisy, Goofy, Pete, Clarabelle and more go on fun and educational adventures.
Krypto, the Superdog, chronicles the comedic canine adventures of Metropolis' day-saving superdog from Planet Krypton. Krypto jettisons to Earth after traveling across the galaxies as a test-pilot puppy aboard a malfunctioning rocket ship built by Superman's father. Landing astray on unfamiliar terrain, the fully-grown Krypto swiftly seeks out companionship on Earth and flips over Kevin Whitney, a young boy who too longs for friendship. With an amazing array of super hero powers, ranging from heat vision to super strength to flying, Krypto partners with best pal Kevin to fight evil forces that threaten the safety and well-being of the people and animals of Metropolis.
The Batwheels are a team of sentient super-powered crimefighting vehicles that help Batman, Robin and Batgirl—as well as a host of additional DC Super Heroes—keep Gotham City safe. Created only recently by the Batcomputer, our mechanized heroes must navigate the growing pains of being a newly formed super-team as well as the growing pains that come with just being a kid.