The next generation of "American Ninja Warrior" begins, as some of the show's biggest fans now get an opportunity to compete for the chance to be named American Ninja Warrior junior champion.
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Britain's ultimate puzzler. At the start of each episode, six super smart strangers are split into two teams of three. The two teams try to accrue the most points through their powers of puzzling deduction. Every area of our player's mind will be tested across five puzzling rounds – In Other Words (language), Pressure Points (calculation), Rule Breakers (lateral thinking), Picture This (visual intelligence) and Memory Bank (memory). Then, in a dramatic plot twist, the winning team turn on each other to be named the ‘Best of the Best' and earn a place in the series Grand Final where the ultimate puzzler will be crowned.
The show is divided into several segments, each one offering contestants prizes in return for achieving a set of challenges or game tasks given by the host. The prizes offered range from cars and motorcycles to gold, cash, vacation packages and household items. The show is funded by sponsors, advertisers and commercial brands
Eight pairs of Brick heads are pitted against each other in a quest to impress with their creativity, design and flair, driven by their unparalleled passion for the possibilities that will start with a single LEGO brick.
Young athletes between the ages of 10 and 13 show what they are made of in the youth version of "Ninja Warrior Germany" in various obstacle courses. Only those who demonstrate courage, strength, endurance and skill can master the difficult tasks and win the respective age group.
The hit game show where adults have to answer grade-school level questions to win big is back! And this time, the kids play a bigger role as they help contestants prove that they're smarter than a 5th grader.
Four panelists must determine guests' occupations - and, in the case of famous guests, while blindfolded, their identity - by asking only "yes" or "no" questions.
The second version of the American television game show.
Lingo is a British game show hosted by Adil Ray where pairs of contestants compete to find words across a series of rounds. It is a reboot of the original show of the same name that aired in 1988.
In a Temple filled with lost treasures and protected by mysterious Mayan temple guards, six teams of two children compete to retrieve one of the historical artifacts in the Temple by performing physical stunts and answering questions based on history, mythology, and geography. After three elimination rounds, only one team remains, who then earns the right to go through the Temple to retrieve the artifact within three minutes and win a grand prize.
Nail-biting children's game show combining mental and physical challenges and a big slice of luck
Bamzooki is a mixed reality television gameshow on the BBC which features a toolkit developed by Gameware Development. The first series aired in March 2004 on CBBC. The show was presented by Jake Humphrey. It has occasionally featured specials with Sophie McDonnell. In July 2008, it was announced on CBBC on BBC One that Bamzooki was returning. A new thirteen part series began in November 2009 and was now hosted by Barney Harwood and Gemma Hunt.
Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.
Catchphrase is a British game show based on the short-lived U.S. game show of the same name. It originally aired on ITV in the United Kingdom between 12 January 1986 and 19 December 2002. It was presented by Northern Irish comedian Roy Walker from 1986–1999; followed by Nick Weir from 2000–2002, and Mark Curry in 2002. In the original series, two contestants, one male and one female would have to identify the familiar phrase represented by a piece of animation accompanied by background music. The show's mascot, a golden robot called "Mr. Chips", appears in many of the animations. In the revived version of the show, the same format remains, but there are three contestants. In August 2012, it was announced that Stephen Mulhern would host a revived version of the show beginning on 7 April 2013. On 21 August 2013, it was confirmed that Catchphrase has been re-commissioned for a second series, following the success of the first.
Three celebrities and a wildcard candidate quiz their way through this show to win the ultimate prize: the show itself.
Hard Quiz Kids, featuring Gold Logie-winning comedian Tom Gleeson's same grumpy humour and intense questioning, but with contestants aged 10 to 13.
Hollywood Squares is an American panel game show, in which two contestants play tic-tac-toe to win cash and prizes. The "board" for the game is a 3 × 3 vertical stack of open-faced cubes, each occupied by a celebrity seated at a desk and facing the contestants. The stars are asked questions by the host, or "Square-Master", and the contestants judge the veracity of their answers in order to win the game. Although Hollywood Squares was a legitimate game show, the game largely acted as the background for the show's comedy in the form of joke answers, often given by the stars prior to their "real" answer. The show's writers usually supplied the jokes. In addition, the stars were given question subjects and plausible incorrect answers prior to the show. The show was scripted in this sense, but the gameplay was not. In any case, as host Peter Marshall, the best-known "Square-Master" and the man in whose honor the show's first announcer, Kenny Williams, actually "coined" the term, would explain at the beginning of the Secret Square game, the celebrities were briefed prior to show to help them with bluff answers, but they otherwise heard the actual questions for the first time as they were asked on air.
A game show based on the Carmen Sandiego computer game series created by Brøderbund Software.
Danish version of the British “Taskmaster” panel show in which comedians, actors and musicians (the contestants) must solve weird challenges in weird ways.
Storybook Squares is a short-lived Saturday morning version of Hollywood Squares for children. The primary difference, apart from having children as contestants, was that it featured celebrities in costume as well-known fictional characters and some as historical figures. As with the adult version, Peter Marshall was host and Kenny Williams was announcer; Williams read the characters' names off a scroll as "The Guardian of the Gate", a role similar to his "Town Crier" on Video Village. The series originally ran on NBC from January 4 to April 19, 1969, with repeats airing until August 30.
This game show sees contestants solve word puzzles, similar to those used in Hangman, to win cash and prizes determined by spinning a giant carnival wheel.
Footage from the popular game show, Takeshi's Castle has been re-edited, re-written and re-voiced into a hilarious, intentionally over-produced, modern "action/X-treme" sports show.
Set in Chicago, the show follows the kid-friendly misadventures of two high-school friends who are always scheming and dreaming. Kenan, who works at a grocery store, constantly devises crazy plans to strike it rich, while orange-soda-loving buddy Kel is always dragged along for the ride despite his track record for messing things up.
A show geared for babies up to older toddlers. This show is full of music, teaching kids songs and easy dances.
Best pals CeCe and Rocky dream of dancing stardom. And they seem on the verge of realizing that goal when they win places as backup dancers on the local TV show "Shake It Up, Chicago." While they get to show off their moves, they find out they need to keep putting their best feet forward to keep up with the rest of the crew on the show.
The Mighty B! is an American animated television series co-created by Amy Poehler, Cynthia True and Erik Wiese for Nickelodeon. The series centers on Bessie Higgenbottom, an ambitious Honeybee girl scout who believes she will become The Mighty B if she collects every Honeybee badge. Bessie lives in San Francisco with her single mother Hilary, brother Ben and dog Happy. Poehler provides the voice of Bessie, who is loosely based on a character Poehler played on the improvisational comedy troupes Second City and Upright Citizens Brigade.
The daily life of Arnold--a fourth-grader with a wild imagination, street smarts and a head shaped like a football.
12-year-old Lincoln Loud goes on new adventures in the town of Royal Woods with his best friend Clyde McBride, while also navigating the chaos of living in a family with 10 sisters.
When two comic book fanboys discover a secret hospital for superheroes, they're offered the job of a lifetime and get the chance to "save the people who save people."
An insecure but courageous and intelligent teen named Peter Parker, a new student of Midtown High, is bitten by a radioactive spider and given powers. He becomes a hero named Spider-Man after the death of his uncle and he must adapt to this new way of life.
Leo is an ordinary teenager who has moved into a high-tech "smart'' house with his mother, inventor stepfather and Eddy, the computer that runs the house. Leo's life becomes less ordinary when, one day, he discovers a secret underground lab that houses three experiments: superhuman teenagers. The trio -- Adam, the strong one, Bree, the fast one and Chase, the smart one -- convinces Leo and his parents to let them leave their lab and join Leo at school, where they try to fit in while having to manage their unpredictable bionic strengths. As Leo figures out a way to keep his new pals' bionic abilities a secret, they help him build self-confidence.
The former "Rugrats" tots now face preteen issues and dilemmas.
While being trained by S.H.I.E.L.D., Spider-Man battles evil with a new team of teen colleagues.
When 13-year-old Henry Hart lands a job as Danger, the sidekick-in-training to superhero Captain Man, he must learn to navigate a double life balancing the challenges of 8th grade with the crazy adventures of a real-life crime fighter!
In 1989 the two most famous plumbers from Brooklyn burst out of the Nintendo game world and onto television screens across America. The Super Mario Bros. Super Show! aired weekday afternoons and brought Mario, Luigi, Princess Toadstool and King Koopa more thrilling adventures as cartoon characters. And if that weren't enough, each episode also contained live-action segments featuring Mario and Luigi running their Brooklyn plumbing shop - all before they were flushed down a drainpipe into the Mushroom World.
At Super Hero High, iconic Super Heroes like Wonder Woman, Supergirl, Batgirl, Harley Quinn, Bumblebee, Poison Ivy, and Katana navigate all the twists and turns of high school. United by friendship, the DC Super Hero Girls empower kids to shine with confidence and courage, especially while they combat those overwhelming, exciting, and awesomely awkward moments of growing up (sometimes super powers can be super stressful!).
The Caped Crusader is teamed up with Blue Beetle, Green Arrow, Aquaman and countless others in his quest to uphold justice.
Lizzie McGuire is all about the ordinary and not-so-ordinary adventures of a junior high student and her two best friends as they try to deal with the ups and downs of school, popularity, boys, parents, a bratty little brother--just life in general. And if Lizzie leaves anything unsaid, you can bet that her cartoon alter ego will say it for her!
Captain Man has a new crew of superhero sidekicks - Danger Force. Captain Man and Schwoz create a fake school to train the kids to harness their uncontrollable superpowers to fight crime.
Follow the adventures and misadventures of Penny, a 14-year-old African American girl who's doing her best to navigate through the early years of teen-dom. Penny's every encounter inevitably spirals into bigger than life situations filled with hi-jinks, hilarity and heart. Her quest to balance her home, school and social lives are further complicated by friends like the sassy Dijonay, Penny's nemesis LaCienega Boulevardez, her loving, if not over-protective parents and her hip-to-the-groove-granny, Suga Mama.