"Recall that one memory, where are you?"
An old man, with a receding memory, pays to view synthetic recreations of his mother and childhood.
Social & External
Cyborg detective Batou is assigned to investigate a series of murders committed by gynoids—doll-like cyborgs, which all malfunctioned, killed, then self-destructed afterwards. The brains of the gynoids initialize in order to protect their manufacturer's software, but in one gynoid, which Batou himself neutralized, one file remains: a voice speaking the phrase "Help me."
It's the year 2707. Earth's natural resources have all but been exhausted by mankind. Battles rage for the remainder between the competing Corporations. During one such battle the seal is broken and awakens an ancient and deadly machine that was once defeated thousands of years ago. The order that awaited its return must now lead a small group of soldiers to destroy it once and for all.
Three most wanted killers have managed to escape from a secret experiment lab and they start to kill the villagers.
Story about a low-life drug dealer who tries to turn his life around, but finds himself at the mercy of fate when he encounters a cop with an agenda of his own.
Lorenzo works for an omnipresent corporation in a future of dystopian bureaucracy. His employee insurance denies him the medication that would help prevent him from losing his senses. Lorenzo quickly begins to lose contact with the world and in esperation decides to connect to the computer, making his pain cease, but becoming an eternal digital slave.
In post-apocalyptic Yokohama, a hard-boiled cop and a mellowed out drifter hook up with a gang of rebels. When the gang kidnap the cop's son, the wheels are set in motion for an inevitable showdown.
In the futuristic city of Olympus, built on the ashes of the third world war, a police officer and her cyborg partner fight terrorism.
When the crew of the Enterprise is called back home, they find an unstoppable force of terror from within their own organization has detonated the fleet and everything it stands for, leaving our world in a state of crisis. With a personal score to settle, Captain Kirk leads a manhunt to a war-zone world to capture a one man weapon of mass destruction. As our heroes are propelled into an epic chess game of life and death, love will be challenged, friendships will be torn apart, and sacrifices must be made for the only family Kirk has left: his crew.
An isolated woman tries a newly developed therapy to overcome her fear of being touched.
A trio of android warrior sisters are awakened after a 10,000-year sleep to do battle with a series of mechanized warlords that threaten their world.
500 years into the future, the earth is a dry wasteland destroyed by humans. Doctor Alma, a fluffy, brilliant Vulkeet (a cross between a parakeet and vulture) who drives a Vespa, must cure the only creatures left who can save the world by bringing back the rain - the bizarre and loveable Homeys who have fallen ill with a mysterious sickness.
Neo-Berlin, 2079. A dark city held by mega corporations where the only way to enjoy life is by connecting to cyberspace. A team of detectives are investigating a new menace: an army of cyber octopuses that are terrorizing the government.
Yellow or Adicolor Yellow is a 2006 futuristic short film by director Neill Blomkamp, written by Terri Tatchell and Blomkamp. It was produced at the request of sportswear maker Adidas as a part of its "Adicolor" viral ads campaign, in which advertising agency Idealogue gathered seven directors, assigning a different color to each of them, and asked them to produce a feature based on their emotional and creative response to the given color, later to be distributed in the form of podcasts. The four-minute film, shot by Trent Opaloch in Blomkamp's usual handheld camera mockumentary style, deals with an Israeli robotic globe-trotter gone rogue.
In the smog-choked dystopian Los Angeles of 2019, blade runner Rick Deckard is called out of retirement to terminate a quartet of replicants who have escaped to Earth seeking their creator for a way to extend their short life spans.
Construction worker Douglas Quaid's obsession with the planet Mars leads him to visit Recall, a company that manufactures memories. When his memory implant goes wrong, Doug can no longer be sure what is and isn't reality.
In the year 2150, Johnny, a lazy Space Delivery Man, must deliver a package on a planet he does not fully understand.
After a tragic accident Luke Gibson is left with critical injuries and complete amnesia. A new technological breakthrough from the Hexx Corporation - a Psi-Comp Implant that's hardwired into Luke's brain - saves his life, but Luke soon finds out that this new technology comes with a price and that the Hexx Corporation harbors sinister plans for the new device.
In 2176, a Martian police unit is sent to pick up a highly dangerous criminal at a remote mining post. Upon arrival, the cops find the post deserted and something far more dangerous than any criminal — the original inhabitants of Mars, hellbent on getting their planet back.
Industrialist François Delambre is called late at night by his sister-in-law, Helene, who tells him that she has just killed her husband. Reluctant at first, she eventually explains to the police that he invented a matter transportation apparatus and, while experimenting on himself, a fly entered the chamber.
The lethal Reaper virus spreads throughout Britain—infecting millions and killing hundreds of thousands. Authorities brutally and successfully quarantine the country but, three decades later, the virus resurfaces in a major city. An elite group of specialists is urgently dispatched into the still-quarantined country to retrieve a cure by any means necessary. Shut off from the rest of the world, the unit must battle through a landscape that has become a waking nightmare.
A flying saucer lands in the backyard of an elderly suburbanite with memory problems, who forms a bond with the scared alien inside.
A man struggles with memories of his past, including a wife he cannot remember, in a nightmarish world with no sun and run by beings with telekinetic powers who seek the souls of humans.
In a future where consciousness can be transferred, Sal is urged by his sister to try a breakthrough technology that implants the memories and personality of the dead into the living. After the passing of his wife, Sal must decide how far he's willing to go to reconnect with the past.
Two brilliant research scientists have invented a device capable of recording and playing back sensory experiences only to have devastating results when one of them records their own death.
When a virus leaks from a top-secret facility, turning all resident researchers into ravenous zombies and their lab animals into mutated hounds from hell, the government sends in an elite military task force to contain the outbreak.
In the near future, Cameron Turner is diagnosed with a terminal illness. Presented with an experimental solution to shield his wife and son from grief, he grapples with altering their fate in this thought-provoking exploration of love, loss, and sacrifice.
Thomas Jacobs invents a way to watch people's memories from the inside. Going against his morals, he accepts an offer to enter a heroin addict's memories to literally see if he committed a crime. However,a malfunction causes his consciousness to become trapped inside the criminal's mind. He remains a prisoner in the addict's memories for more than four years until he discovers the possibility of escape.
Joel Barish, heartbroken that his girlfriend underwent a procedure to erase him from her memory, decides to do the same. However, as he watches his memories of her fade away, he realises that he still loves her, and may be too late to correct his mistake.
In Los Angeles, a wealthy man, known as Mr. Fuller, discovers a shocking secret about the world he lives in. Fearing for his life, he leaves a desperate message for a friend of his in the most unexpected place.
After the death of his father, a brilliant college student returns to his family home where he learns that the horrors from his childhood aren't as dead and gone as he once thought.
A scientist becomes obsessed with returning his family to normalcy after a terrible accident.
Five medical students experiment with "near death" experiences, until the dark consequences of past tragedies begin to jeopardize their lives.
Three friends discover a mysterious machine that takes pictures 24 hours into the future and conspire to use it for personal gain, until disturbing and dangerous images begin to develop.
A teenage girl is raised underground by a robot "Mother", designed to repopulate the earth following an extinction event. But their unique bond is threatened when an inexplicable stranger arrives with alarming news.
After losing his wife and his memory in a car accident, a single father undergoes an experimental treatment that causes him to question who he really is.
An extremely wealthy elderly man dying from cancer undergoes a radical medical procedure that transfers his consciousness to the body of a healthy young man but everything may not be as good as it seems when he starts to uncover the mystery of the body's origins and the secret organization that will kill to keep its secrets.
A grieving detective in the near-future hunts down criminals who trade artificial humans on the black market. In the fight to end AI exploitation, an underground resistance attempts to infiltrate him by sabotaging the programming of the artificial human assigned as his companion to behave like his late wife. She begins to question her reality as memories of a past life begin to surface in a world where nothing is as it seems.
A service which creates holographic projections of late family members allows an elderly woman to spend time with a younger version of her deceased husband.
Evan McCauley has skills he never learned and memories of places he has never visited. Self-medicated and on the brink of a mental breakdown, a secret group that call themselves “Infinites” come to his rescue, revealing that his memories are real.
A troubled psychologist is sent to investigate the crew of an isolated research station orbiting a bizarre planet.