Bestie on the Hill features 10 contestants as they fight to be the special guest's new bestie (best friend) in this showdown of wits, charisma and madness.
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Pyramid is an American television game show that has aired several versions. The original series, The $10,000 Pyramid, debuted March 26, 1973, and spawned seven subsequent Pyramid series. The game featured two contestants, each paired with a celebrity. Players attempt to guess a series of words or phrases based on descriptions given to them by their teammates. The title refers to the show's pyramid-shaped gameboard, featuring six categories arranged in a triangular fashion. The various Pyramid series won a total of nine Daytime Emmys for Outstanding Game Show, second only to Jeopardy!, which has won thirteen. Dick Clark is the host most commonly associated with the show, having hosted every incarnation from 1973–88, save for a 1974–79 syndicated version, The $25,000 Pyramid, hosted by Bill Cullen. John Davidson hosted a 1991-92 version of The $100,000 Pyramid, and another version, simply titled Pyramid, ran from 2002–04 with Donny Osmond as host. A new version titled The Pyramid premiered September 3, 2012 on GSN. This version was hosted by Mike Richards. The show only lasted one season before being cancelled.
Eggheads is a BBC quiz show which pits a team of five "Eggheads" against a series of teams of five "challengers" who in each episode attempt to beat the Eggheads through a series of rounds. The program was first broadcast in 2003, and co-presented by Dermot Murnaghan and Jeremy Vine. For the 2008 series, Jeremy Vine was brought in to present on nights when Murnaghan was hosting the spinoff series Are You an Egghead?. This happened again from October 2009 while Murnaghan presented the second series of the spinoff show. Since the spin-off show finished, Jeremy Vine has continued to host the second half of each series, which broadcasts 52 weeks a year. Episodes generally air weekdays.
I Survived a Zombie Apocalypse is a horror-themed game show set in the future after a nationwide epidemic has transformed most of the country's population into ravenous zombies. The contestants have to survive in the Monroe Shopping Village and need to work together to secure their makeshift base as they try and avoid any contact with the flesh-eaters. Anybody still “alive” after seven days is then rescued and sent to a tropical quarantine zone as a reward.
This half-hour comedy hits the streets of NYC, luring unsuspecting contestants to push their personal limits for cash. By never wasting money on fancy lights, stages or expensive props, hosts David Magidoff and Derek Gaines bring the savings to the people with truly “broke a$$” challenges and irreverent games all promising cold hard cash in exchange for contestants’ dignity.
Big money gameshow, where it pays to know what's valuable and what's not. The show's antique expert has travelled around the country and found 8 collectibles, ranging in value from 500 dollars up to a staggering 500 000 dollars. In each show a couple competing together faces the task of eliminating these objects, one by one, winning the value of the last collectible standing. Will their instincts and the expert's advice send them home with a piece of trash or a valuable piece of treasure?
Teams of master magicians create and perform original magic routines using random props.
Ally Beardsley hosts this highly entertaining game show where contestants make a joint effort to weed out who among them is secretly stoned.
One of the most exciting and iconic sports entertainment gameshows in the world, Gladiators, is making a triumphant return to Australian screens. A new tribe of 21st century superhumans – the Gladiators – will wrestle, rumble, and battle brave Aussie Contenders from all walks of life, in the ultimate test of speed, strength, stamina, agility and power.
A suspenseful game where two players face off in a head-to-head elimination race and can win a fortune on the turn of a single playing card.
The show offers 16 candidates the chance to be stranded in a remote locale, with limited resources, in the hopes that one person will outlast the others and secure the show's one-million-dollar prize.
A comedy quiz game show featuring family members of different generations who work together to answer questions about pop culture from each other's generations.
Game$how Marathon is an American television program which aired on CBS from May 31, 2006 to June 29, 2006. It is based on the UK series Ant & Dec's Gameshow Marathon which aired on ITV in 2005. The show features contestants competing in some of television's most historically popular game shows, in a single-elimination format until an ultimate winner is found. Both the UK and US versions featured celebrity contestants. The US version was produced by FremantleMedia North America and Granada America and was hosted by Ricki Lake and announced by Rich Fields. In the US, the series only aired for a single season, while in the UK a second season aired in 2007, this time entitled Gameshow Marathon and hosted by Vernon Kay. This program was recorded at Stage 46, CBS Television City in Los Angeles, CA, USA.
In a Temple filled with lost treasures and protected by mysterious Mayan temple guards, six teams of two children compete to retrieve one of the historical artifacts in the Temple by performing physical stunts and answering questions based on history, mythology, and geography. After three elimination rounds, only one team remains, who then earns the right to go through the Temple to retrieve the artifact within three minutes and win a grand prize.
Unprecedented real incidents that took place in Korean apartments! And six residents uncovering the mysteries of the apartment! The year changes with every episode. The cast directly faces incidents that happened in each era and solves the “secret of the apartment.” Who will become the main character to uncover the hidden secret? A variety show full of fantastic chemistry and real laughter, based on real apartment incidents, a time-and-space transcending true story chase drama.
America's favorite quiz show where contestants are presented with general knowledge clues in the form of answers, and must phrase their responses in question form.
The Generation Game was a British game show produced by the BBC in which four teams of two competed to win prizes. The programme was first broadcast in 1971 under the title Bruce Forsyth and the Generation Game and ran until 1982, and again from 1990 until 2002. The show was based on the Dutch TV show Een van de acht, "One of the Eight", the format devised in 1969 by Theo Uittenbogaard for VARA Television. Mrs. Mies Bouwman - a popular Dutch talk show host and presenter of the show - came up with the idea of the conveyor belt. She had seen it on a German programme and wanted to incorporate it into the show. Another antecedent for the gameshow was 'Sunday Night at the London Palladium' on ATV, which had a game called Beat the Clock, taken from an American gameshow. It featured married couples playing silly games within a certain time to win prize money. This was hosted by Bruce Forsyth from 1958, and he took the idea with him when he went over to the BBC.
The story revolves around an extended Thai Chinese family whose members' seemingly happy relationships devolve into conflict following murder of the eldest son and head of the family business.
Koi is a young woman who has grown up in a rubber tree plantation her entire life, and now has dreams of improving it. Unfortunately, the powerful millionaire who is the plantation's creditor has plans to seize it for himself, but Koi refuses to allow that to happen. Trin is a young businessman who owns a rubber mattress factory and makes an offer to buy her family's plantation. Because Koi has no intention of letting anyone take her plantation, the two enter into a rivalry.
A short, overweight student uses the Neuro Link, an evolution of the Nerve Gear, to escape himself from the reality. But his skills in the virtual world brings him to the attention of Kuroyukihime, a popular student who introduces him to the Brain Burst.
The moment Miou Aida first met Haruki Serizawa at the Sakuragaoka High School Entrance Ceremony they both felt an unexplainable connection. Despite their completely different personalities, they found themselves walking home together after school every day. As they spend more time together, their feelings for each other grow stronger.
High school student Kanade Amakusa suffers from a curse called "Absolute Choice,” which requires him to select an action from a list of options that appear before him at random. Unfortunately, Amakusa’s choices are limited to the weird and perverse, causing him to become something of a social outcast at school. But when a sudden choice on the way home from school causes a beautiful girl to fall out of the sky, Amakusa might’ve found the key to break his curse for good!
Kimito Kagurazaka is an ordinary high school boy who is kidnapped by an elite young lady's academy to be a "sample of the common people." The school is full of sheltered girls who have never met male peers before.
A series depicting various scenarios of young love. These stories range from a boy, crippled by his absolute lack of confidence in himself, cannot even accept the fact that the girl of his dreams actually asked him out on a date, to the near-psychotic girl that pours her own blood into her homemade chocolate in order to win his heart.
Saikano: The Last Love Song on This Little Planet. is a manga, anime, and OVA series by Shin Takahashi, creator of Iihito and Kimi no Kakera. Saikano was originally serialized in Shogakukan's Big Comic Spirits magazine. A live-action movie adaptation was released in Japan on January 28, 2006 with Aki Maeda starring as Chise. The Saikano manga and anime series has been licensed and is being distributed by Viz Media in English in North America. The anime series is distributed in the UK by Manga Entertainment. Although the city is not mentioned by name in the series, many of the locations used in Saikano can by all probability be found in Otaru-shi, west of Sapporo. The train station, "Hell Hill", the Asahi Observation Hill, the view over the harbor, and the school all have similar looking counterparts in the city of Otaru.
Kodaka Hasegawa has just transferred to St. Chronica's Academy and he's having a hard time making friends. With his naturally blond hair and fierce looking eyes, people constantly mistake him for a delinquent. One day, he runs into his bad-tempered loner of a classmate, Yozora, while she's talking to her imaginary friend, Tomo. Since neither of them have any friends, they decide to form a club and start recruiting some. Little by little, lonely classmates join their club to learn how to build friendships through cooking together, playing games, and other group activities. But, with so many misfits, will the club members really be able to get along?
Elementary school student Hotaru Ichijou has moved with her parents from Tokyo to the middle of the country. Now she must adapt to her new school, where there are a total of 5 students in the same class who range through elementary and middle school ages. Join their everyday adventures in the countryside.
Upon winning a fighting tournament and being crowned the world’s strongest warrior, Peter Grill discovers a downside to his newfound fame. Women of all species, from ogres to elves, are scrambling over each other for his seed to ensure they have the strongest babies possible. Poor Peter just wants to settle down with his lovey dovey fiancée, but he’ll have to outmatch, outwit, and outrun a harem of very determined monster girls to do so!
A species of parasitic aliens descends on Earth and quickly infiltrates humanity by entering the brains of vulnerable targets; insatiable beings that gain total control of their host and are capable of transforming themselves to feed on unsuspecting prey. High school student Shinichi Izumi falls victim to one of these parasites, but the creature fails to take over his brain and ends up in his right hand.
Naoya Mukai has loved Saki Saki since grade school, and when she finally accepts his feelings, he's at his happiest. But one day, a cute girl named Nagisa Minase confesses to him! Not wishing to choose only one over another, Naoya chooses to go out with both of them!! What will be of this love triangle that challenges morality itself?
Keita Amano is a perfectly mediocre loner with no particular distinguishing features other than his love for games. One day, his school's prettiest girl and Gamer Club President Karen Tendo suddenly calls out to him. That moment changes Keita's life forever, as he now finds himself in the midst of a romcom with beautiful girl gamers... or, well, that's how it usually goes. Not with him, however.
The misadventures of Vlad and Ingrid, who have moved to Britain from Transylvania with their father Count Dracula.
Shinya Yukimura and Ayame Himuro are two scientists that want to find out if love can be solved by a scientific theory. These two scientists also have feelings for each other and want to be able to solve their feelings through similar theoretical facts. With this perfect opportunity, these scientists will attempt to solve the theory of the love they express for each other.
The anime's setting is a fictional Japanese city named Sugomori City. One day, Noriko Sonosaki tells her classmate Katsuhira Agata, "You have been selected to be a Kiznaiver." The Kizuna System, which allows Katsuhira to share his wounds, connects him to the classmates whose lives and personalities completely differ from his. The Kizuna System is an incomplete system for the implementation of world peace that connects people through wounds. All those who are connected to this system are called Kiznaivers. When one Kiznaiver is wounded, the system divides and transmits the wound among the other Kiznaivers. Sugomori City is built on reclaimed land, but as the years go by, the city's population is decreasing. The story is set in this town where Katsuhira and the others live.
On a continent ruled by chaos, the Lords have the power of a holy seal that can calm the chaos and protect the people. However, before anyone realizes it, the rulers cast aside their creed of purifying the chaos, and instead start to fight each other for each other's holy seals to gain dominion over one another. Siluca, an isolated mage who scorns the Lords for abandoning their creed, and a wandering knight named Theo, who is on a journey to train to one day liberate his hometown, make an everlasting oath to work together to reform this continent dominated by wars and chaos.