Steffan Powell presents the gaming programme that helps you choose games that are worth your time and money.
Social & External
Self - Presenter
EP Daily is a daily news television show that covers movies, TV shows, comic books, collectibles and gadgets. Created and executive produced by host Victor Lucas, and his Vancouver, British Columbia production company Greedy Productions Ltd, EP Daily has been a staple on airwaves since its debut in September 1997.
When Games Attack was a British television show, that originally aired on Bravo from 2004 to 2005. The show was created and presented by Dominik Diamond in conjunction with Jonny Finch with whom he had previously worked on GamesMaster. Its main focus was video games.
Xbox almost didn't happen. Find out why in this behind-the-scenes, six-part series that takes you back to the scrappy beginnings of Microsoft's video game console. It's the untold story of the people behind the box, glitches and all.
2 Player Productions and Double Fine Productions present Double Fine PsychOdyssey, an unprecedented documentary experience seven years in the making. Ten years after the release of their flagship video game Psychonauts, Double Fine Productions returns to its most celebrated franchise with Psychonauts 2. Now facing the pressure to produce a worthy sequel, the studio must confront overly ambitious designs, poor morale, technical challenges and financial woes, all during a turbulent span of time for the world. Double Fine PsychOdyssey is the direct continuation of the acclaimed series Double Fine Adventure, and offers even deeper insight into the passion, humor, and heartbreak of video game development.
Dexter Thomas reveals the untold stories of the video game industry and meets people changing how we play today.
Rakuro Hizutome only cares about one thing: beating crappy VR games. He devotes his entire life to these buggy games and could clear them all in his sleep. One day, he decides to challenge himself and play a popular god-tier game called Shangri-La Frontier. But he quickly learns just how difficult it is. Will his expert skills be enough to uncover its hidden secrets?
Amid the stark discord of twin cities Piltover and Zaun, two sisters fight on rival sides of a war between magic technologies and clashing convictions.
GamesMaster was a British television show, screened on Channel 4 from 1992 to 1998, and was the first ever UK television show dedicated to computer and video games.
Bad Influence! is an early to mid-1990s British factual television programme broadcast on CITV between 1992 and 1996, and was produced in Leeds by Yorkshire Television. It looked at video games and computer technology, and was described as a "kid’s Tomorrow's World". It was shown on Thursday afternoons and had a run of four series of between 13 and 15 shows, each of 20 minutes duration. For three of the four series, it had the highest ratings of any CITV programme at the time. Its working title was Deep Techies, a colloquial term derived from 'techies' basically meaning technology-obsessed individuals.
Buddies James and Mike kill time by playing and reviewing video games, old and new.
The Game Awards is an annual awards ceremony honoring achievements in the video game industry. Established in 2014, the shows are produced and hosted by game journalist Geoff Keighley, who worked on its predecessor, the Spike Video Game Awards, for over ten years. In addition to the awards, The Game Awards also features premieres of new games and in-depth looks at previously announced ones.
Game Grumps: Dan and Arin playin' games, gettin' mad and being bad!
Games World was an entertainment video games show that was broadcast on Sky One each weekday from 1993-98. The overall concept of Games World was similar to GamesMaster.
After graduating high school, Suzukaze Aoba joins Eagle Jump, the game company that developed Fairies Story, the game she obsessed over as a kid. On her first day as a working member of society, Aoba heads to work swaying in a packed, morning rush hour train. She manages to get to the office building all right but hesitates, wondering if it was really okay for her to take that last step and go inside. That's when a senior member of staff, Toyama Rin, shows up at work and safely leads Aoba inside the offices of Eagle Jump.
Pei Qian accidentally gets an invitation from a mysterious big brother to start a company that must aim to lose money, and eventually becomes a conscientious boss in the hearts of his employees and an industry-recognized business whiz!
Konoha Akisato is an illustrator that loves beautiful girls and bishojo games. Her dream is to become a super-popular illustrator, so she is working hard at a bishojo game production company, but reality isn't that kind... With the golden age of social network games in full force, Konoha's company isn't doing well, and she works as a sub illustrator, spending her days painting the backs of random background characters. One day, the owner of a game shop gives her a classic bishojo game. With all her excitement over the golden age of bishojo games, she opens the package to "Dokyusei," and is enveloped by a bright light. Konoha then realizes that she just traveled back in time! She ends up in the year 1992! It's the dawn of the bishojo game era! Konoha ends up working at a company called Alcohol Soft. Will she be able to think about, draw, and create all the beautiful girls she’s ever wanted?! A story about a girl and her overwhelming love for beautiful girls—"Now, let's begin!"
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